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	<title>Comments on: *Boggle*</title>
	<atom:link href="http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/feed/" rel="self" type="application/rss+xml" />
	<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/</link>
	<description>My Thoughts on Healing, Raiding, and being a Resto Druid</description>
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		<title>By: The Renaissance Man</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-836</link>
		<dc:creator><![CDATA[The Renaissance Man]]></dc:creator>
		<pubDate>Fri, 08 Jan 2010 11:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-836</guid>
		<description><![CDATA[C&#039;thun was intentional? Spawning unkillable eye stalks in the walls that nuke your raid was just blizz making things hard? What about Kael&#039;Thas aggro bugs, or the bug that just made Lady Vashj straight up despawn? Were these intended too? Pretty much everything that Blizzard released pre tier 6 was bugged to hell and back the first month after it was available.

For the most part, Wrath has been extremely clean with regards to bugged encounters. When we downed putricide, we lost a couple attempts to him not spawning enough slime initially, but with some better DPS, we really wouldn&#039;t have needed the abom to slow the adds.

The only real bugs we&#039;ve seen in ICC has been minor, and swiftly corrected. Those being Marrowgar doing 25 man damage on 10 man, and Rotface using the 25 man infection rate on 10 man. Both were fixed within the raid lockout of the release of that boss. Beyond that, the only other hotfixes have been to correct exploits such as typhooning blood beasts off the side.

The fights in the plagueworks are probably overtuned for easy mode. This means that they&#039;ll probably be nerfed soon, however, the bugs have been relatively minor compared to what Blizzard&#039;s released in the past.]]></description>
		<content:encoded><![CDATA[<p>C&#8217;thun was intentional? Spawning unkillable eye stalks in the walls that nuke your raid was just blizz making things hard? What about Kael&#8217;Thas aggro bugs, or the bug that just made Lady Vashj straight up despawn? Were these intended too? Pretty much everything that Blizzard released pre tier 6 was bugged to hell and back the first month after it was available.</p>
<p>For the most part, Wrath has been extremely clean with regards to bugged encounters. When we downed putricide, we lost a couple attempts to him not spawning enough slime initially, but with some better DPS, we really wouldn&#8217;t have needed the abom to slow the adds.</p>
<p>The only real bugs we&#8217;ve seen in ICC has been minor, and swiftly corrected. Those being Marrowgar doing 25 man damage on 10 man, and Rotface using the 25 man infection rate on 10 man. Both were fixed within the raid lockout of the release of that boss. Beyond that, the only other hotfixes have been to correct exploits such as typhooning blood beasts off the side.</p>
<p>The fights in the plagueworks are probably overtuned for easy mode. This means that they&#8217;ll probably be nerfed soon, however, the bugs have been relatively minor compared to what Blizzard&#8217;s released in the past.</p>
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		<title>By: Rotface and stuff &#171; Planet of the Hats</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-834</link>
		<dc:creator><![CDATA[Rotface and stuff &#171; Planet of the Hats]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 19:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-834</guid>
		<description><![CDATA[[...] strategy here &#8211; if you&#8217;re interested in that, check out the comments on this post at Falling Leaves and Wings.  But I will pick up on the main issue that Beruthiel discusses (well, rants about) in that [...]]]></description>
		<content:encoded><![CDATA[<p>[...] strategy here &#8211; if you&#8217;re interested in that, check out the comments on this post at Falling Leaves and Wings.  But I will pick up on the main issue that Beruthiel discusses (well, rants about) in that [...]</p>
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		<title>By: Rotface &#124; Shields Up!</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-832</link>
		<dc:creator><![CDATA[Rotface &#124; Shields Up!]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 16:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-832</guid>
		<description><![CDATA[[...] bug issue: I share Beruthiel&#8217;s feelings about blizzard delivering buggy encounters. I mean they have the manpower, they have the resources [...]]]></description>
		<content:encoded><![CDATA[<p>[...] bug issue: I share Beruthiel&#8217;s feelings about blizzard delivering buggy encounters. I mean they have the manpower, they have the resources [...]</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-831</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 15:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-831</guid>
		<description><![CDATA[Well, they confirmed that there is only one Abom for 25 man.  But that doesn&#039;t explain why some people got to use multiples :)]]></description>
		<content:encoded><![CDATA[<p>Well, they confirmed that there is only one Abom for 25 man.  But that doesn&#8217;t explain why some people got to use multiples <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jasyla</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-830</link>
		<dc:creator><![CDATA[Jasyla]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 15:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-830</guid>
		<description><![CDATA[Killed him last night.  A big part of it was having a different slime kiter.  On our previous attempts we were short one of our normal tanks and a dps had to respec to fill the role.  Our pally did an excellent job of kiting the slimes and made the whole thing much easier.  Infections were cleansed after about 5-6 seconds.

Got really hectic at 30%, but hectic is fun!

Didn&#039;t have as much luck with Putricide, but I&#039;m thinking 2 healers is the way to go on this one.  And hopefully more than one ranged dps for our attempts next week.]]></description>
		<content:encoded><![CDATA[<p>Killed him last night.  A big part of it was having a different slime kiter.  On our previous attempts we were short one of our normal tanks and a dps had to respec to fill the role.  Our pally did an excellent job of kiting the slimes and made the whole thing much easier.  Infections were cleansed after about 5-6 seconds.</p>
<p>Got really hectic at 30%, but hectic is fun!</p>
<p>Didn&#8217;t have as much luck with Putricide, but I&#8217;m thinking 2 healers is the way to go on this one.  And hopefully more than one ranged dps for our attempts next week.</p>
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		<title>By: Marvin</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-829</link>
		<dc:creator><![CDATA[Marvin]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 05:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-829</guid>
		<description><![CDATA[Blizzard has apparently confirmed that ProfessorPutricide is not bugged and is working as intended to be hard. Apparently the other final wing bosses are just as hard. Deathbringer wad a freebie apparently. Excuse anytypos, I am commenting from an itouch.]]></description>
		<content:encoded><![CDATA[<p>Blizzard has apparently confirmed that ProfessorPutricide is not bugged and is working as intended to be hard. Apparently the other final wing bosses are just as hard. Deathbringer wad a freebie apparently. Excuse anytypos, I am commenting from an itouch.</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-828</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 04:57:27 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-828</guid>
		<description><![CDATA[Woohoo!  Grats!

Actually in our 25 man tonight, we started insta-cleansing the poisons at 30%, and it also worke well for us :)]]></description>
		<content:encoded><![CDATA[<p>Woohoo!  Grats!</p>
<p>Actually in our 25 man tonight, we started insta-cleansing the poisons at 30%, and it also worke well for us <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Kae</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-825</link>
		<dc:creator><![CDATA[Kae]]></dc:creator>
		<pubDate>Thu, 07 Jan 2010 01:26:05 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-825</guid>
		<description><![CDATA[We killed him with warrior kiting (misdirects) within 4-5 attempts tonight, and it felt sooo much easier healing!  The only change we made was to immediately cleanse the infection, rather than let it tick on the person.  The raid healing was light and they didn&#039;t take as much damage when taking the ooze to the big ones.

It did get hectic as normal post 30%, but it felt much easier than waiting on cleanses :)  I highly recommend trying it!]]></description>
		<content:encoded><![CDATA[<p>We killed him with warrior kiting (misdirects) within 4-5 attempts tonight, and it felt sooo much easier healing!  The only change we made was to immediately cleanse the infection, rather than let it tick on the person.  The raid healing was light and they didn&#8217;t take as much damage when taking the ooze to the big ones.</p>
<p>It did get hectic as normal post 30%, but it felt much easier than waiting on cleanses <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   I highly recommend trying it!</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-823</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Wed, 06 Jan 2010 21:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-823</guid>
		<description><![CDATA[Ah, we cleansed them as soon as they were in position to be eaten (or as soon as they were on the other side of the slime waiting to be eaten).  We didn&#039;t let the debuff sit on them for too long before cleansing it off.  When you said &quot;just cleansing immediately&quot; I thought you meant something more along the lines of as soon as they got the debuff cleansing it before they got out of the raid.  We just cleansed as soon as they were in position, which did mean the little ooze beat on them for awhile.

Hrm...we didn&#039;t have to misdirect the big ooze into the tanks we used last night (druid/DK respectively).  However, now that I think about it I bet that is because Brade was able to hold agro with feral faiere fire, and our DK was able to hold agro via diseases.  A warrior really only had what?  heroic throw and taunt?  Since he can&#039;t be up there building melee threat on the ooze.  You run with a paladin tank too, right?  They might be good kiters w/ pursuit of justice more ranged attacks, but I bet would run out of mana pretty quickly.  

However, in looking back, I think the DK/Druid had it so easy to hold threat was because of their ranged threat abilities (in addition to taunt) are pretty good.  I had never really considered that aspect of it.

Maybe try using a different tank on the adds, and see if that frees up your hunter and/or makes it easier for your add tank to hold threat?]]></description>
		<content:encoded><![CDATA[<p>Ah, we cleansed them as soon as they were in position to be eaten (or as soon as they were on the other side of the slime waiting to be eaten).  We didn&#8217;t let the debuff sit on them for too long before cleansing it off.  When you said &#8220;just cleansing immediately&#8221; I thought you meant something more along the lines of as soon as they got the debuff cleansing it before they got out of the raid.  We just cleansed as soon as they were in position, which did mean the little ooze beat on them for awhile.</p>
<p>Hrm&#8230;we didn&#8217;t have to misdirect the big ooze into the tanks we used last night (druid/DK respectively).  However, now that I think about it I bet that is because Brade was able to hold agro with feral faiere fire, and our DK was able to hold agro via diseases.  A warrior really only had what?  heroic throw and taunt?  Since he can&#8217;t be up there building melee threat on the ooze.  You run with a paladin tank too, right?  They might be good kiters w/ pursuit of justice more ranged attacks, but I bet would run out of mana pretty quickly.  </p>
<p>However, in looking back, I think the DK/Druid had it so easy to hold threat was because of their ranged threat abilities (in addition to taunt) are pretty good.  I had never really considered that aspect of it.</p>
<p>Maybe try using a different tank on the adds, and see if that frees up your hunter and/or makes it easier for your add tank to hold threat?</p>
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		<title>By: Kae</title>
		<link>http://fallingleavesandwings.wordpress.com/2010/01/06/boggle/#comment-822</link>
		<dc:creator><![CDATA[Kae]]></dc:creator>
		<pubDate>Wed, 06 Jan 2010 21:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=707#comment-822</guid>
		<description><![CDATA[Sounds like exactly the same strat we were using, except that when someone died, it all went downhill, because usually they were dieing to a big ooze smacking them in the face (which would then continue on its way eating other people).  We also had the warrior trying to pick them up, and he was relying on misdirects from the hunter to maintain aggro.  It really wasn&#039;t working out well.  Most of our wipes were at 34% throughout the evening, and then we were around 28%, and finally 24% before calling it a night.

I&#039;ve heard of others/seen vids where they cleansed their infections more quickly to get rid of the healing debuff.  That debuff got quite a few of our squishier dps killed as they waited near the big ooze for a cleanse and got hit by the dot, the aura, and a wayward spray or slime pool.  I do intend to try their cleanse-quick strat tonight, but my raid will have to keep in mind the number of oozes we have up at a given time.]]></description>
		<content:encoded><![CDATA[<p>Sounds like exactly the same strat we were using, except that when someone died, it all went downhill, because usually they were dieing to a big ooze smacking them in the face (which would then continue on its way eating other people).  We also had the warrior trying to pick them up, and he was relying on misdirects from the hunter to maintain aggro.  It really wasn&#8217;t working out well.  Most of our wipes were at 34% throughout the evening, and then we were around 28%, and finally 24% before calling it a night.</p>
<p>I&#8217;ve heard of others/seen vids where they cleansed their infections more quickly to get rid of the healing debuff.  That debuff got quite a few of our squishier dps killed as they waited near the big ooze for a cleanse and got hit by the dot, the aura, and a wayward spray or slime pool.  I do intend to try their cleanse-quick strat tonight, but my raid will have to keep in mind the number of oozes we have up at a given time.</p>
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