Since my original Power Auras post is one of my most frequently visited pages, and because I’ve also had several queries as to what, if any, Power Auras changes I made since Cataclysm, I thought that it was ripe to offer an update on my Power Auras settings since my original post. That, and, uh, I also use this as a dump/back up for my exports in case I ever lose them! Prevents me from having to re-create the wheel :)
Before we get into the pictures and exports, I want to comment on my style. When I was learning Power Auras, the person that helped me learn the mod had told me that he tends to use icon settings so that he remembers what each setting is for, indicating that when he just used auras and squiggles and what not, he tended to forget what each “aura” indicated. As I went on my Powa journey, I found that this was true for me as well, so all of my settings will mirror icons.
Now, there is no “right” way to do this, so if you prefer “auras” and that works better for you, you should set those up! Everyone will find that something works different for them, and should experiment until they find something they feel comfortable with. For those that are interested in seeing how other druids utilize Power Auras, you can find some alternative settings from Jaslya, Keeva, Kae and Angelya.
And now…here are my exports:
Beru’s Resto Exports:
Low Mana – This activates when I hit 80% mana, letting me know that it’s time to innervate. It fades away after a few seconds, but will return briefly each time I hit 80% mana.
Version:4.9; g:0.2471; icon:inv_alchemy_elixir_02; r:0; bufftype:9; texture:6; alpha:1; isResting:0; duration:1; sound:12; threshold:80; y:49
Innervate - I like to innervate at 80% mana, and then when it comes back up, or as needed after that. I often found that I would miss my innervate coming back up, so that is why this is very large and obnoxious, so that I wouldn’t miss it. It only stays up for a few seconds, but it’s highly effective. It also plays a cookie monster sound to let me know innervate is ready!
Version:4.9; icon:Spell_Nature_Lightning; buffname:Innervate; bufftype:15; alpha:1; owntex:true; duration:3; sound:19; size:0.36; y:46; finish:0
Clearcasting/Tree of Life Available/Tyrande’s Doll Available/Lifbloom Dropped/Swiftmend Available/Wild Growth Available/Nature’s Swiftness Available – Whew! That’s a mouth full, huh? It IS a lot all right there, above my casting bar and right in my line of sight below my feet. Below I will discuss what each one does.
Clearcasting – Each time I have an OoC proc, this will pop up. It also tells me the time left on the Clearcasting buff, so that I know exactly how long I have to utilize the proc before I lose it.
Version:4.9; icon:Spell_Shadow_ManaBurn; buffname:Clearcasting; x:-69; alpha:1; owntex:true; isResting:0; inVehicle:0; size:0.11; y:-39; texmode:2; ismounted:0; timer.h:0.65; timer.enabled:true; timer.cents:false; timer.y:-45; timer.x:-63
Tree of Life Available – This is pretty straight forward. It tells me that Tree of Life is available for use.
Version:4.9; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; x:-40; bufftype:15; alpha:1; owntex:true; size:0.11; y:-39; texmode:2
Tyrande’s Doll Available – This Aura lets me know that Tryrande’s Favorite Doll is off cooldown and ready for use. I found that I wasn’t making maximum usage of this trinket, because I often just forgot. As such, it comes with a pretty obnoxious audio queue as well!
Version:4.9; icon:trade_archaeology_tyrandesfavoritedoll; buffname:Tyrande’s Favorite Doll; x:-11; bufftype:22; owntex:true; sound:32; spec2:false; size:0.11; y:-39; texmode:2
Lifebloom Dropped – This lets me know that my Lifebloom has fallen off of a member of my party or raid. I track the time of lifebloom via Grid, but found that sometimes it would drop and I’d be so busy I’d miss that it had dropped for a few seconds. This helps ensure that I have maximum uptime on my lifebloom – I’m usually 90%+ for most of our raids.
Version:4.9; icon:INV_Misc_Herb_Felblossom; buffname:Lifebloom; x:17; alpha:1; owntex:true; mine:true; spec2:false; groupOrSelf:true; size:0.11; y:-39; texmode:2; inverse:true
Swiftmend Available – This lets me know that Swiftmend if off cooldown and free for use.
Version:4.9; icon:INV_Relics_IdolofRejuvenation; buffname:Swiftmend; x:46; bufftype:15; texture:6; alpha:1; owntex:true; size:0.11; y:-39; texmode:2; finish:0
Wild Growth Available – This lets me know that Wild Growth is available and ready for use.
Version:4.9; icon:Ability_Druid_Flourish; buffname:Wild Growth; x:74; bufftype:15; alpha:1; owntex:true; size:0.11; y:-39; texmode:2; finish:0
Nature’s Swiftness Available – This lets me know that Nature’s Swiftness if available and ready for use.
Version:4.9; icon:Spell_Nature_RavenForm; buffname:Nature’s Swiftness; x:102; bufftype:15; alpha:1; owntex:true; size:0.11; y:-39; texmode:2; finish:0
Tree of Life Active – I found that once I activated ToL, it was imperative to know exactly how long I was going to be in ToL. So I added an additional power aura to tell me how much time was left on my ToL buff. (You can see that the ToL aura now has a timer added to it in the picture below).
Version:4.9; icon:Ability_Druid_TreeofLife; buffname:Tree of Life; x:-41; owntex:true; spec2:false; size:0.11; y:-39; texmode:2; timer.h:0.65; timer.enabled:true; timer.cents:false; timer.y:-44; timer.x:-38
edit: I’ve recently started playing around with FRAPS and video recording again, and did a short of my solo UI for our guild forums. There is no sound – but you are able to see all of my auras in action if you are so inclined! Note – this views best at 720 or 1080.
Beru’s Moonkin Auras
You may recall that awhile back I did a post on how to become more proficient in my DPS spec. I did an experiment where at least once a week I ran a raid as moonkin to improve, and I think that it was fairly successful. I went from really floundering in my offspec, to becoming a viable, and competitive, member of my raid team in a DPS setting. You may also recall that one of the struggles I had was leading raids in a spec that wasn’t nearly as familiar to me as healing. This is still true. You will find that several of my moonkin auras are very large to the point of being obtrusive, and that is because I really need them in my face while leading to help ensure that I don’t miss them. If you are a full time Moonkin – you can absolutely tweak the size and positioning of them to better suit your needs :)
Starsurge/Insect Swarm/Moonfire – These auras tell me when Starsurge is available, as well as act as DoT Timers for both my Insect Swarm and Moonfire debuffs. You will note that Starsurge comes with a mildly obnoxious auditory queue, because I frequently missed it when it was off of cooldown and needed the extra reminder! Note that the Clearcasting aura you see below is the same one that I utilize for resto – so copying it from the export above will show it in balance as well.
Version:4.9; icon:Spell_Arcane_Arcane03; buffname:Starsurge; x:8; bufftype:15; alpha:1; owntex:true; isResting:0; mine:true; sound:17; spec1:false; size:0.11; y:-39; texmode:2
Version:4.9; target:true; icon:Spell_Nature_StarFall; buffname:Moonfire; x:86; bufftype:2; alpha:1; owntex:true; isResting:0; spec1:false; size:0.11; y:-39; texmode:2; timer.h:0.7; timer.enabled:true; timer.cents:false; timer.y:-45; timer.x:91
Version:4.9; target:true; icon:Spell_Nature_InsectSwarm; buffname:Insect Swarm; x:48; bufftype:2; alpha:1; owntex:true; isResting:0; spec1:false; size:0.11; y:-39; texmode:2; timer.h:0.7; timer.enabled:true; timer.cents:false; timer.y:-45; timer.x:53
Sunfire – Similarly to Moonfire, I also set up a DoT timer for Sunfire.
Version:4.9; target:true; icon:Ability_Mage_FireStarter; buffname:Sunfire; x:86; bufftype:2; alpha:1; owntex:true; isResting:0; spec1:false; size:0.11; y:-39; texmode:2; timer.h:0.71; timer.enabled:true; timer.cents:false; timer.y:-45; timer.x:91
Force of Nature/Starfall – I found that I had a lot of trouble remembering to utilize both Force of Nature and Starfall. As such, they got the obnoxiously large treatment. I have toyed around with placing them over my casting bar – but feel that I still need the extra big nudge on them yet. However, at some point I will decide that I am comfortable enough to position them down with the rest of my auras. As you can see – there are gaps there above my casting bar just waiting for me to be more competent with the cooldowns ;)
Force of Nature
Version:4.9; icon:Ability_Druid_ForceofNature; buffname:Force of Nature; x:76; bufftype:15; owntex:true; duration:2; size:0.24; y:53; finish:0
Version:4.9; icon:Ability_Druid_Starfall; buffname:Starfall; x:-78; bufftype:15; owntex:true; duration:2; size:0.24; y:57
Lunar Eclipse – While it is less of a problem to monitor eclipse procs now as it was in WotLK, I still find that from time to time I get so involved in what is going on around me that I just outright miss that I’ve entered an eclipse state. As such, I kept the obnoxious eclipse auras. However, I did minimize them some and add auditory queues to them to really grab my attention when I enter eclipse.
Version:4.9; Instance25ManHeroic:true; icon:Ability_Druid_Eclipse; buffname:Eclipse (Lunar); Instance10ManHeroic:true; alpha:0.62; owntex:true; Instance5Man:true; sound:50; Instance25Man:true; Instance10Man:true; Instance5ManHeroic:true; size:0.31; y:57; texmode:2
Solar Eclipse – This functions the same as the above Lunar Eclipse Aura, only it tracks Solar Eclipse. As the buff changed with 4.0.1, you now need two auras; one for each eclipse state.
Version:4.9; Instance25ManHeroic:true; icon:Ability_Druid_EclipseOrange; buffname:Eclipse (Solar); Instance10ManHeroic:true; alpha:0.53; owntex:true; Instance5Man:true; sound:50; Instance25Man:true; Instance10Man:true; Instance5ManHeroic:true; size:0.31; y:57; texmode:2
I hope that was helpful! I will be following up this post with one that lists all of my Raid Encounter exports shortly. Again, I cannot stress enough the importance of experimenting and finding settings that will work best for you!If you have any questions on what you see here, or how to create exports, please do not hesitate to ask!
(For those of you curious – I have updated both Dannie’s and Earenn’s exports, but not Mynn’s, and will try to get them up soon-ish. I’m not 100% sure I am happy with Earenn’s Chaka and Archangel auras yet, so I will probably end up tweaking them some. However, I do have a fantastic Holy Power export that I’ve been using on Dannie, and would be happy to provide to anyone who may like it in the interim. Please just shoot me a note and I will email it to you).