I don’t have a ton of time today, but I did want to offer some food for thought on the four changes that are being reported as going up on the PTR for Resto Druids.
Let’s start with the biggest one.
Omen of Clarity
· Omen of Clarity now procs from damage spells and attacks instead of proc from damage and healing spells.
What do I think? At first I was like most other people and went WTF do you mean OoC no longer procs from healing spells! But that was quickly followed by jumping to the fact that they did not change Malfurion’s Gift. So what I think is that Malfurion’s gift is now an absolute must talent in the resto tree (not that it wasn’t before, in my opinion) and the only healing spell that will proc OoC for resto druids will be lifebloom, and only via Malfurion’s gift.
It is an interesting change, to be sure. I’m not hugely certain about how much it will affect our overall mana regeneration, I think that’s going to depend on how many of our OoC procs were a direct result of OoC procs via Malfurion’s Gift. That being said, if it seems low on the PTR, and it’s not restoring sufficient mana to us with this change, it’s a pretty easy fix to just increase the chance of an OoC proc from Malfurion’s Gift.
I think I’m going to go with a “wait and see” on this one. I’m not entirely sure it’s going to be terrible, but I’m also not entirely sure that it’s needed and that Blizzard is sufficiently reviewing all of the data on OoC’s mana return. Sure, as my gear has increased in my 5 mans I’ve gotten to the point that I’m frequently sitting pretty full on mana most of the time, but in my raids I’m damn well using every mana resource I can get and still running to empty by the end of most encounters. If it ends up netting out as a small reduction in OoC procs, I do not think it will be hugely missed. If it significantly reduces the amount of OoC procs that we get I think it’s going to be more problematic.
· Rejuvenation now costs 16% of base mana, down from 26% of base mana.
All I can say with regards to this change is Thank God! I really do feel that this was needed. While it doesn’t solve the problem of resto druids not having a competitive burst AE healing ability – it also gives us a lot more leeway to utilize the strongest raid healing tool that we do have. I am very happy to see this change on the horizon.
Now if we could just see a buff to Efflorescence too…
· Nature’s Bounty proc effect removed and replaced with a new effect – Increases the critical effect chance of your Regrowth spell by 20/40/60%. In addition, when you have Rejuvenation active on three or more targets, the cast time of your Nourish spell is reduced by 10/20/30%.
I actually find this change extremely interesting. It’s clearly a buff to a talent that a large majority of druids have been leaving out of their specs due to the low desirability to utilize Regrowth as a result of its lack luster healing and high mana cost.
This change says a few things to me. First, obviously Blizzard isn’t happy that this talent was being left by the wayside. But second, I think it’s reinforcing that Blizzard is intending us to utilize Rejuv as a staple of our raid healing. And, think of the potential of this to have rejuvs on the requisite number of people – and then be able to utilize a faster nourish to handle some of the more bursty damage on those hotted.
Now, I still think that nourish needs to have the HoT component removed from it to make it more uniform with what other healers have for the “cheap” heal, but that really isn’t a discussion for right now. But having a 1.5 second cast time on nourish – which after some napkin math I believe would be the rough cast time assuming all three talents in nature’s bounty – is intriguing from a “filler” raid healing perspective. I’m quite curious to see how this plays out and if this truly makes Nature’s Bounty a more desirable talent for us.
If we decide that Nature’s Bounty is worth it, we are then presented with the problem of where to find the 3 talent points to give to nature’s bounty. I find it hard to give up Swift Rejuv with this seeming push towards encouraging us to utilize rejuv more . Similarly, giving up the points in Gift of the Earthmother – which also boots rejuv – seem hard to give up with this push at Rejuv. Ideally, I’d love it if they unlinked the lackluster living seed from Efflorescence so that we could drop the three points in living see. As much as it pains me, if Nature’s Bounty ends up being a significant throughput increase, I think I’d probably be looking at having to give up: either all three points in GotEM; 1 from Swift Rejuv and 2 from GotEM; 1 from NS, 1 from Swift Rejuv and 1 from GotEM; or two points in GotEM and NS (/sob).
Really, none of those options seem particularly desirable. I suppose that I will have to wait and see how the throughput numbers crunch out on this one (which is far more math than I have the time for right now!).
· Empowered Touch now increases direct healing done by Healing Touch, Regrowth, and Nourish. (Old – Increased healing by Healing Touch and Nourish only)
Again, another push to Regrowth. Apparently Blizzard feels resto druids aren’t making enough use of this spell. Which I can see, because, you know, it was pretty terrible. I don’t think that this buff is going to be bad. It’s interesting that our “flash” heal will now refresh lifebloom – or does it? I am assuming that it will also benefit from the other benefits of this talent, but that isn’t stated.
I’m a bit curious about how this buff will play out with Nature’s Bounty – and if it will end up making Regrowth a stronger spell for us or something that Blizzard just never got quite right in our healing arsenal and that we continue to leave by the way side.
I’m curious on your opinions with regards to these changes. Obviously, I’m more curious about the two big changes we see in OoC and Nature’s Bounty – what are your thoughts on it? Are you on the same page as me, or reading a whole different book? In the end, it’s the PTR and anything is bound to be up for discussion and change, and the only thing that will give us definite answers is when the changes go live. But I’m still intrigued by the changes, and find some of them quite interesting indeed.