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	<title>Comments on: Harmony &#8211; New Resto Mastery for 4.2</title>
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	<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/</link>
	<description>My Thoughts on Healing, Raiding, and being a Resto Druid</description>
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		<title>By: garic</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4057</link>
		<dc:creator><![CDATA[garic]]></dc:creator>
		<pubDate>Thu, 19 May 2011 13:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4057</guid>
		<description><![CDATA[i asked the same point regarding the dynamic buff and until anyone can confirm this im afraid all this is just speculation.

i see the buff differently than you. if the caster gets the buff to all hots he casts then i believe only the hots cast while under the buff get the benefit and they continue to get the benefit until they are overwritten or until they run out. im not sure how a buff to the casting druid would be OP as all druids will aim to have 100% uptime on the buff either way so every hot and direct heal should now be buffed.

if you are tank healing then why would having to cast a heal first be an issue? when you should be casting a lot more than one per 10 seconds.

3 x LB rolling before the fight starts refreshing with nourish to get the buff. fight starts and you add more buffed hots to the tank and the raid and refresh with any heal depending on the nead. i cant see how this will be bad. 
previously we had 1.45% bonus to some of our heals and forced us to chase hots to get that bonus. in 4.2 we will get 1.25% to virtually every single heal or hot and will allow you to heal whoever needs it with whatever they need.]]></description>
		<content:encoded><![CDATA[<p>i asked the same point regarding the dynamic buff and until anyone can confirm this im afraid all this is just speculation.</p>
<p>i see the buff differently than you. if the caster gets the buff to all hots he casts then i believe only the hots cast while under the buff get the benefit and they continue to get the benefit until they are overwritten or until they run out. im not sure how a buff to the casting druid would be OP as all druids will aim to have 100% uptime on the buff either way so every hot and direct heal should now be buffed.</p>
<p>if you are tank healing then why would having to cast a heal first be an issue? when you should be casting a lot more than one per 10 seconds.</p>
<p>3 x LB rolling before the fight starts refreshing with nourish to get the buff. fight starts and you add more buffed hots to the tank and the raid and refresh with any heal depending on the nead. i cant see how this will be bad.<br />
previously we had 1.45% bonus to some of our heals and forced us to chase hots to get that bonus. in 4.2 we will get 1.25% to virtually every single heal or hot and will allow you to heal whoever needs it with whatever they need.</p>
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		<title>By: Wytheron (EU-ZULUHED)</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4056</link>
		<dc:creator><![CDATA[Wytheron (EU-ZULUHED)]]></dc:creator>
		<pubDate>Thu, 19 May 2011 12:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4056</guid>
		<description><![CDATA[Hey fellas!
As I&#039;m not a native speaker the following snippet of the new Mastery description is a little ambigious for me:
&quot;...and casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds...&quot;
To me it sounds like this, e.g.:
I have 4 Rejuvs ticking on the raid and 3x Life Bloom on a Tank, now I cast let&#039;s say Nourish to reset the Life Bloom timer.
The direct heal of Nourish is improved by Harmony and ALL ticking Rejuvs also benefit now from Harmony for 10 seconds. After the 10 seconds the Rejuvs fall back to their regular ticks unless I once again cast a direct heal.
As far as I understand the description it would be a dynamic &quot;buff&quot; which is applied to all ticking HoT instances rather than a &quot;buff&quot; for the casting druid.
This would really be a little OP, I think, but that&#039;s how I would interprete the description.

If one would interprete it as a &quot;buff&quot; for the casting druid, then there&#039;s one thing that would annoy me really bad if I were assigned to heal the tank(s): In order to have the Mastery benefit any of our HoTs you would have to cast a direct heal FIRST.
So at pull time you would have to cast Nourish and THEN start to stack LB in order to have Harmony in effect for it.
Does this sound right to you?

Blizzard really needs to be a little more precise about their tooltips and announces.

Best regards
-Wythi-]]></description>
		<content:encoded><![CDATA[<p>Hey fellas!<br />
As I&#8217;m not a native speaker the following snippet of the new Mastery description is a little ambigious for me:<br />
&#8220;&#8230;and casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds&#8230;&#8221;<br />
To me it sounds like this, e.g.:<br />
I have 4 Rejuvs ticking on the raid and 3x Life Bloom on a Tank, now I cast let&#8217;s say Nourish to reset the Life Bloom timer.<br />
The direct heal of Nourish is improved by Harmony and ALL ticking Rejuvs also benefit now from Harmony for 10 seconds. After the 10 seconds the Rejuvs fall back to their regular ticks unless I once again cast a direct heal.<br />
As far as I understand the description it would be a dynamic &#8220;buff&#8221; which is applied to all ticking HoT instances rather than a &#8220;buff&#8221; for the casting druid.<br />
This would really be a little OP, I think, but that&#8217;s how I would interprete the description.</p>
<p>If one would interprete it as a &#8220;buff&#8221; for the casting druid, then there&#8217;s one thing that would annoy me really bad if I were assigned to heal the tank(s): In order to have the Mastery benefit any of our HoTs you would have to cast a direct heal FIRST.<br />
So at pull time you would have to cast Nourish and THEN start to stack LB in order to have Harmony in effect for it.<br />
Does this sound right to you?</p>
<p>Blizzard really needs to be a little more precise about their tooltips and announces.</p>
<p>Best regards<br />
-Wythi-</p>
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		<title>By: The State of the 4.2 Resto Changes &#171; Falling Leaves and Wings</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4051</link>
		<dc:creator><![CDATA[The State of the 4.2 Resto Changes &#171; Falling Leaves and Wings]]></dc:creator>
		<pubDate>Tue, 17 May 2011 16:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4051</guid>
		<description><![CDATA[[...] few days ago I posted about some data mined changes to resto druid mastery.  It would seem that Blizzard had decided [...]]]></description>
		<content:encoded><![CDATA[<p>[...] few days ago I posted about some data mined changes to resto druid mastery.  It would seem that Blizzard had decided [...]</p>
]]></content:encoded>
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		<title>By: garic</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4045</link>
		<dc:creator><![CDATA[garic]]></dc:creator>
		<pubDate>Mon, 16 May 2011 07:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4045</guid>
		<description><![CDATA[do you know if the buff is dynamic or is applied as the hot is cast?

Eg. if i cast RJ just as the buff is about to run out will all of the RJ tics get the buff or does it change as the buff changes?

i dont think its OP i just think we have got used to having very little benefit from mastery. maybe we can compete with the priests after this change.]]></description>
		<content:encoded><![CDATA[<p>do you know if the buff is dynamic or is applied as the hot is cast?</p>
<p>Eg. if i cast RJ just as the buff is about to run out will all of the RJ tics get the buff or does it change as the buff changes?</p>
<p>i dont think its OP i just think we have got used to having very little benefit from mastery. maybe we can compete with the priests after this change.</p>
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		<title>By: Upyursh</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4044</link>
		<dc:creator><![CDATA[Upyursh]]></dc:creator>
		<pubDate>Sun, 15 May 2011 21:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4044</guid>
		<description><![CDATA[Just so you know I logged onto the PTR and harmony is gained by the druid regardless of the target of the heal. So 1 nourish on tank to refresh LB will give all hots cast for 10 seconds the buff.

With my mastery level (reforged most mastery stats to spirit or haste) I was sitting on 13% buff to both direct healing and hots (after the buff is active)..

Looks OP to me :/

Upy]]></description>
		<content:encoded><![CDATA[<p>Just so you know I logged onto the PTR and harmony is gained by the druid regardless of the target of the heal. So 1 nourish on tank to refresh LB will give all hots cast for 10 seconds the buff.</p>
<p>With my mastery level (reforged most mastery stats to spirit or haste) I was sitting on 13% buff to both direct healing and hots (after the buff is active)..</p>
<p>Looks OP to me :/</p>
<p>Upy</p>
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		<title>By: garic</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4031</link>
		<dc:creator><![CDATA[garic]]></dc:creator>
		<pubDate>Fri, 13 May 2011 10:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4031</guid>
		<description><![CDATA[apologies i cannot add this as a reply so it will be a new comment.

im afraid a lot of the numbers are mostly guestimates based on lots of testing. testing figures where i know i do not have mastery with equal figures where i tried to use mastery as much as possible. one of the logs i used was for BWD trash where i deliberately failed to use any mastery and one for the same trash where i used as much as possible. 

this is bad practice as far as raiding goes like you said but did give me an idea of what the figures were like. 

then taking what i learned and looking at a fight where i know which spells benefitted and which didnt and roughly how much of the time.

every fight is different so all of this only gives an basic idea of how much benefit there is but it is the best i can do at the moment.

10 x nourish. all used on the tank. aprox 4 of these were at full health so were wasted, and the other 6 were used to refresh LB. 80% of wind growth was used after a group damage where i know none had previous hot&#039;s. RJ was used on the ones not affected with WG so they didnt benefit. during movement RJ and WG were used if needed but mainly one hot per target so they didnt benefit either. 
SM is always boosted so i didnt account for it as its boosted regardless of assignment. shoudl i take it into account, depends how you look at it really. 

of the other spells cast some were boosted and some werent but as they only accounted for a small amount of the total healing (10%) i figured i could assume maybe 50% if i wanted to put a figure on it. TOL is only used in specific situations and for this fight only for mana saving. 1 x LB on each player and then instant RG with the CC procs so the majority didnt benefit either. 

i could have forced certain things to happen to make it benefit more but that promotes bad healing in the long run and i wanted to test just how much benefit there was worst case. 
every fight has a portion of it where it will be worst case and some more than others. i also wanted to know how much predictable healing i could do and not how much if i am lucky with mastery so thats the main reason for looking at it and for looking at it in this way. 
i was looking at trying a mastery mod to get better figures but with the changes coming it will be a bit pointless until we know the correct changes.]]></description>
		<content:encoded><![CDATA[<p>apologies i cannot add this as a reply so it will be a new comment.</p>
<p>im afraid a lot of the numbers are mostly guestimates based on lots of testing. testing figures where i know i do not have mastery with equal figures where i tried to use mastery as much as possible. one of the logs i used was for BWD trash where i deliberately failed to use any mastery and one for the same trash where i used as much as possible. </p>
<p>this is bad practice as far as raiding goes like you said but did give me an idea of what the figures were like. </p>
<p>then taking what i learned and looking at a fight where i know which spells benefitted and which didnt and roughly how much of the time.</p>
<p>every fight is different so all of this only gives an basic idea of how much benefit there is but it is the best i can do at the moment.</p>
<p>10 x nourish. all used on the tank. aprox 4 of these were at full health so were wasted, and the other 6 were used to refresh LB. 80% of wind growth was used after a group damage where i know none had previous hot&#8217;s. RJ was used on the ones not affected with WG so they didnt benefit. during movement RJ and WG were used if needed but mainly one hot per target so they didnt benefit either.<br />
SM is always boosted so i didnt account for it as its boosted regardless of assignment. shoudl i take it into account, depends how you look at it really. </p>
<p>of the other spells cast some were boosted and some werent but as they only accounted for a small amount of the total healing (10%) i figured i could assume maybe 50% if i wanted to put a figure on it. TOL is only used in specific situations and for this fight only for mana saving. 1 x LB on each player and then instant RG with the CC procs so the majority didnt benefit either. </p>
<p>i could have forced certain things to happen to make it benefit more but that promotes bad healing in the long run and i wanted to test just how much benefit there was worst case.<br />
every fight has a portion of it where it will be worst case and some more than others. i also wanted to know how much predictable healing i could do and not how much if i am lucky with mastery so thats the main reason for looking at it and for looking at it in this way.<br />
i was looking at trying a mastery mod to get better figures but with the changes coming it will be a bit pointless until we know the correct changes.</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4029</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Thu, 12 May 2011 17:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4029</guid>
		<description><![CDATA[I&#039;d be curious to know how you can see your heals affected by symbiosis - I was never able to find it in WoL, even with use of the expresion editor.  Are you using the druid mastery mod?  If not, how are you tracking the information in WoL?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d be curious to know how you can see your heals affected by symbiosis &#8211; I was never able to find it in WoL, even with use of the expresion editor.  Are you using the druid mastery mod?  If not, how are you tracking the information in WoL?</p>
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		<title>By: Bear</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4028</link>
		<dc:creator><![CDATA[Bear]]></dc:creator>
		<pubDate>Thu, 12 May 2011 17:08:44 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4028</guid>
		<description><![CDATA[This is great.  If it buffs the caster, it&#039;s very similar to the new healing mechanics for priests and shamans and I agree that it would put the incentives in the right place.]]></description>
		<content:encoded><![CDATA[<p>This is great.  If it buffs the caster, it&#8217;s very similar to the new healing mechanics for priests and shamans and I agree that it would put the incentives in the right place.</p>
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		<title>By: garic</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4027</link>
		<dc:creator><![CDATA[garic]]></dc:creator>
		<pubDate>Thu, 12 May 2011 15:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4027</guid>
		<description><![CDATA[considering hots made up over 80% of raid healing and the actual heals that benefitted from mastery were closer to 10% from the logs. of the 10% which benefitted from mastery 40% went to overhealing so cannot be included. 

all these numbers are rough btw but are from actual fights.

so to clarify the amount of benefit gained from symbiosis was that roughly 6% of my healing got a 20% bonus. the other 94% got no benefit from it.

nearly non existant to me sums it up well.]]></description>
		<content:encoded><![CDATA[<p>considering hots made up over 80% of raid healing and the actual heals that benefitted from mastery were closer to 10% from the logs. of the 10% which benefitted from mastery 40% went to overhealing so cannot be included. </p>
<p>all these numbers are rough btw but are from actual fights.</p>
<p>so to clarify the amount of benefit gained from symbiosis was that roughly 6% of my healing got a 20% bonus. the other 94% got no benefit from it.</p>
<p>nearly non existant to me sums it up well.</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2011/05/11/harmony-new-resto-mastery-for-4-2/#comment-4026</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Thu, 12 May 2011 15:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=1811#comment-4026</guid>
		<description><![CDATA[I think it will be close to a wash for tank healers - which isn&#039;t a bad thing!  They were already able to maximize mastery.  But it will be a good think for a lot of druids, and certainly for me as I predominantly raid heal.]]></description>
		<content:encoded><![CDATA[<p>I think it will be close to a wash for tank healers &#8211; which isn&#8217;t a bad thing!  They were already able to maximize mastery.  But it will be a good think for a lot of druids, and certainly for me as I predominantly raid heal.</p>
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