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	<title>Comments on: Monday Musings &#8211; Soul Lashers Suck Edition</title>
	<atom:link href="http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/feed/" rel="self" type="application/rss+xml" />
	<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/</link>
	<description>My Thoughts on Healing, Raiding, and being a Resto Druid</description>
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		<title>By: Borsk</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7341</link>
		<dc:creator><![CDATA[Borsk]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 21:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7341</guid>
		<description><![CDATA[In most games (even WoW), I really gravitate toward melee characters. I love being in the gray and punching the monsters myself. In WoW, I hate caster DPS, but I love healing, since it&#039;s almost a completely different game.]]></description>
		<content:encoded><![CDATA[<p>In most games (even WoW), I really gravitate toward melee characters. I love being in the gray and punching the monsters myself. In WoW, I hate caster DPS, but I love healing, since it&#8217;s almost a completely different game.</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7340</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7340</guid>
		<description><![CDATA[I am really happy about the progress we made, even if parts of it were painful! :)

I am glad to hear that they are fixing things for melee some! Good Luck to you!]]></description>
		<content:encoded><![CDATA[<p>I am really happy about the progress we made, even if parts of it were painful! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I am glad to hear that they are fixing things for melee some! Good Luck to you!</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7339</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 16:09:12 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7339</guid>
		<description><![CDATA[Parts of Inferno are a touch overtuned, I agree, but they are going to rutune some of it! As for the stats - that is just Diablo. It&#039;s how all of them have worked. I don&#039;t think you have to spend hours browsing the AH, I do 20 minutes or so before I log in to play, will spend a few minutes between acts or if we lose our NV and at the end of the night, if I&#039;m not too tired. If yo know what stats you want it is very easy to filter things down and make relatively efficient searches.

It sounds more to me like you are just not a Diablo fan, than anything else :)]]></description>
		<content:encoded><![CDATA[<p>Parts of Inferno are a touch overtuned, I agree, but they are going to rutune some of it! As for the stats &#8211; that is just Diablo. It&#8217;s how all of them have worked. I don&#8217;t think you have to spend hours browsing the AH, I do 20 minutes or so before I log in to play, will spend a few minutes between acts or if we lose our NV and at the end of the night, if I&#8217;m not too tired. If yo know what stats you want it is very easy to filter things down and make relatively efficient searches.</p>
<p>It sounds more to me like you are just not a Diablo fan, than anything else <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7338</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 15:54:33 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7338</guid>
		<description><![CDATA[The keep, so far, has been the worst part, but we have the spire ahead of us. I don&#039;t think we will takle that until this weekend, because I think it&#039;s going to take a while to get through...and there are more lashed packs. After Sunday I need time to recoup mentally. We pushed siege breaker last night, because Brade really wanted to - and I wish we hadn&#039;t, because I found myself short tempered and snappy :(

I think the rest of the week we will farm and play other characters most likely! And then try the spire over the weekend.]]></description>
		<content:encoded><![CDATA[<p>The keep, so far, has been the worst part, but we have the spire ahead of us. I don&#8217;t think we will takle that until this weekend, because I think it&#8217;s going to take a while to get through&#8230;and there are more lashed packs. After Sunday I need time to recoup mentally. We pushed siege breaker last night, because Brade really wanted to &#8211; and I wish we hadn&#8217;t, because I found myself short tempered and snappy <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I think the rest of the week we will farm and play other characters most likely! And then try the spire over the weekend.</p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7337</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 15:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7337</guid>
		<description><![CDATA[I am aware of the statements that Blizzard has made with regards to both the increased repair costs and the retuning, as I actively follow both diablo news and diablo forum communities as well. The issue with &quot;farming&quot; for upgrades is that no number of upgrades will offset some of the tuning issues found in Act 3 (I can&#039;t speak to Act 4), hence the retuning that Blizzard intends to do. If Blizzard felt they &quot;got it right&quot;, they wouldn&#039;t be making adjustments. 

We pushed a little farther into act 3 last night, killing siege breaker (or whatever his name is) and killed every blue pack on the way with moderate difficulty. We also killed a few blue packs knocking out the ballistas with little difficulty. So you will have to excuse me for continuing to think that there is an issue with the soul lasher packs, but I don&#039;t think that I&#039;m going to rescind my statement that they suck and that I&#039;m unlikely to do that portion of the zone on Inferno again.

As far as Act 1 goes, we didn&#039;t really have any issues with it coming straight from Hell. Act 2 was more challenging, but we didn&#039;t really have many problems there either, and didn&#039;t have to &quot;graveyard zerg&quot; anything that I can recall - or if we did it was the exception and not the rule. So I&#039;m not entirely sure that I agree 100% with your assement on difficulty, intended or otherwise.

I have both my Jewelcrafter and my Blacksmith at level 10. I&#039;ve even ventured to make some of the rare patterns I&#039;ve picked up. And they&#039;ve been rubbish and not with either the gold or the materials it cost to craft them.

We do farm runs. We shop the AH for upgrades....every night, sometimes multiple times a night. We aren&#039;t simply expecting to have Inferno just roll over for us. We do expect it to be challenging and have to work for our acehivements. But there is also a fine line between challenge and &quot;you&#039;ve got to be fucking kidding me&quot;.

You will have to forgive me if I sound a little defensive, I found the tone of your post patronizing, and it didn&#039;t sit well. If yo didn&#039;t intend to come off that way, perhaps take a few minutes to re-evaluate how you say things :)]]></description>
		<content:encoded><![CDATA[<p>I am aware of the statements that Blizzard has made with regards to both the increased repair costs and the retuning, as I actively follow both diablo news and diablo forum communities as well. The issue with &#8220;farming&#8221; for upgrades is that no number of upgrades will offset some of the tuning issues found in Act 3 (I can&#8217;t speak to Act 4), hence the retuning that Blizzard intends to do. If Blizzard felt they &#8220;got it right&#8221;, they wouldn&#8217;t be making adjustments. </p>
<p>We pushed a little farther into act 3 last night, killing siege breaker (or whatever his name is) and killed every blue pack on the way with moderate difficulty. We also killed a few blue packs knocking out the ballistas with little difficulty. So you will have to excuse me for continuing to think that there is an issue with the soul lasher packs, but I don&#8217;t think that I&#8217;m going to rescind my statement that they suck and that I&#8217;m unlikely to do that portion of the zone on Inferno again.</p>
<p>As far as Act 1 goes, we didn&#8217;t really have any issues with it coming straight from Hell. Act 2 was more challenging, but we didn&#8217;t really have many problems there either, and didn&#8217;t have to &#8220;graveyard zerg&#8221; anything that I can recall &#8211; or if we did it was the exception and not the rule. So I&#8217;m not entirely sure that I agree 100% with your assement on difficulty, intended or otherwise.</p>
<p>I have both my Jewelcrafter and my Blacksmith at level 10. I&#8217;ve even ventured to make some of the rare patterns I&#8217;ve picked up. And they&#8217;ve been rubbish and not with either the gold or the materials it cost to craft them.</p>
<p>We do farm runs. We shop the AH for upgrades&#8230;.every night, sometimes multiple times a night. We aren&#8217;t simply expecting to have Inferno just roll over for us. We do expect it to be challenging and have to work for our acehivements. But there is also a fine line between challenge and &#8220;you&#8217;ve got to be fucking kidding me&#8221;.</p>
<p>You will have to forgive me if I sound a little defensive, I found the tone of your post patronizing, and it didn&#8217;t sit well. If yo didn&#8217;t intend to come off that way, perhaps take a few minutes to re-evaluate how you say things <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Beruthiel</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7336</link>
		<dc:creator><![CDATA[Beruthiel]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 14:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7336</guid>
		<description><![CDATA[Hopefully the retuning will happen sooner rather than later :)

I was actually surprised you went with a monk, since I had thought you were thinking about a ranged class early on! Shows what I know :)]]></description>
		<content:encoded><![CDATA[<p>Hopefully the retuning will happen sooner rather than later <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I was actually surprised you went with a monk, since I had thought you were thinking about a ranged class early on! Shows what I know <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: John</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7335</link>
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 13:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7335</guid>
		<description><![CDATA[Just as a clear description of their intent: http://us.battle.net/d3/en/forum/topic/5590647017#8 
A blue post discussing what their goal is for the re-tuning.]]></description>
		<content:encoded><![CDATA[<p>Just as a clear description of their intent: <a href="http://us.battle.net/d3/en/forum/topic/5590647017#8" rel="nofollow">http://us.battle.net/d3/en/forum/topic/5590647017#8</a><br />
A blue post discussing what their goal is for the re-tuning.</p>
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		<title>By: Jar</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7334</link>
		<dc:creator><![CDATA[Jar]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 13:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7334</guid>
		<description><![CDATA[Oh my god those lashers sucked so hard &gt;.&gt; Trying to get those into some side room was a bit hilarious and sadly I was too tired to know what was happening. My solo experience has been shaky at best so I hope I can hook up with people again sometime for more Co-op]]></description>
		<content:encoded><![CDATA[<p>Oh my god those lashers sucked so hard &gt;.&gt; Trying to get those into some side room was a bit hilarious and sadly I was too tired to know what was happening. My solo experience has been shaky at best so I hope I can hook up with people again sometime for more Co-op</p>
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		<title>By: John</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7333</link>
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 12:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7333</guid>
		<description><![CDATA[Short form:
Blizzard said they want people to need to farm Inferno to progress. But because of various dexterity/kiting/etc issues, you can get lucky and progress without it. They are increasing the death tax to specifically get people to play the &#039;fun&#039; way and farm.

Long form:
I&#039;m pretty sure they&#039;ve been clear that the point is you *should* be farming earlier difficulties in order to progress. It was designed this way so that you could play for months without &#039;finishing&#039; it. I only found a copy of the original quote but if you look here:
http://www.tomshardware.com/news/Blizzard-Diablo-3-Inferno-Action-RPG-Pc-Gaming,15193.html
&quot;So for the crazy people who play non-stop, they’ll hit Act I and get a challenge, but 1 month later they’ll still have something to work on (Acts II, III and IV). For the &#039;hardcore-casual&#039; they will reach level 60 later and not get brick walled when they reach Inferno. They can experience some &#039;small victories&#039; working on Act I with the dream of maybe someday reaching the later acts.&quot;

Arguably they actually didn&#039;t make it as hard as they wanted to, if only because of specific DH/WZ builds (which did end up getting nerfed). You were supposed to need to farm Act I for ~ 1 month to get enough items to be able to make it into Act 2, to repeat to do the same for Act 3, etc.

People saw that you could zerg rush/graveyard rush to progress really far, and Bliz realized that their design failed. So they are penalizing graveyard rushing. Specifically because it &quot;isn&#039;t fun to play that way&quot;.

The point is, you didn&#039;t have fun graveyarding your way past the mobs. The Blizzard approved way is to grind Act 2 until you can do act 3 *without* graveyarding it. Because you could spend a modest portion of your fortune to progress, Bliz decided to push harder on the &quot;you need to grind to progress&quot;.

There is certainly a fair bit of blacksmith confusion while leveling. Because of the random stat drops, you can pay a large sum of money to unlock a level of the blacksmith, then expect to pay a lot of money trying to gamble for an item (if an item sells for 100g, it probably costs 1000-10000g to attempt to craft it once, and you need to craft lets say 10 times to get something you want). On top of that, people are out-leveling their gear, and rather than throwing it away, they can put it on the AH.

So you can craft your own gear, at maybe 100x the cost of vendoring it. That gives a huge room for out-leveled gear to be sold at say 10x, still be very very worth it for the person who would otherwise be throwing it away, and still be very very worth it for the person who would have to craft it.

Blizzard mentioned wanting to balance the Blacksmith as well, but they&#039;ll need to tune the cost a lot. I think if it cost 2x vendor cost to craft an item. then it would make sense to use the bs. You&#039;d still need several tries, but 5 tries gets you to 10x the cost of vendoring it. (So gather 20 blues ~1 inventory, sell half, salvage half, craft 5-10 times and you have 1 new item that is good for you, and probably 1-2 items that are good for a different toon.)

You&#039;d still end up with gear inflation in the AH, because so much more would get crafted, and some of it would be &#039;perfect&#039;. And because of the out-leveling aspect, you&#039;d still end up with a lot of stuff that is worth selling and buying to level to get better stuff.

Not to mention the exponential gear and gold increases. (The largest stack of gold I&#039;ve seen in Inferno Act 1 is about 1200g, and I&#039;ve seen 5-700g in Act 4 Hell, both with 5-stack NV and pretty much no extra Gold Find.)
So you have a very large incentive to get to the end and farm there, because everything else is relatively crap. (I have found that farming Act 4 Hell with a dps spec monk is probably more profitable at this point than farming Act 1 Inferno as a full-defense spec, and I die about the same amount.)]]></description>
		<content:encoded><![CDATA[<p>Short form:<br />
Blizzard said they want people to need to farm Inferno to progress. But because of various dexterity/kiting/etc issues, you can get lucky and progress without it. They are increasing the death tax to specifically get people to play the &#8216;fun&#8217; way and farm.</p>
<p>Long form:<br />
I&#8217;m pretty sure they&#8217;ve been clear that the point is you *should* be farming earlier difficulties in order to progress. It was designed this way so that you could play for months without &#8216;finishing&#8217; it. I only found a copy of the original quote but if you look here:<br />
<a href="http://www.tomshardware.com/news/Blizzard-Diablo-3-Inferno-Action-RPG-Pc-Gaming,15193.html" rel="nofollow">http://www.tomshardware.com/news/Blizzard-Diablo-3-Inferno-Action-RPG-Pc-Gaming,15193.html</a><br />
&#8220;So for the crazy people who play non-stop, they’ll hit Act I and get a challenge, but 1 month later they’ll still have something to work on (Acts II, III and IV). For the &#8216;hardcore-casual&#8217; they will reach level 60 later and not get brick walled when they reach Inferno. They can experience some &#8216;small victories&#8217; working on Act I with the dream of maybe someday reaching the later acts.&#8221;</p>
<p>Arguably they actually didn&#8217;t make it as hard as they wanted to, if only because of specific DH/WZ builds (which did end up getting nerfed). You were supposed to need to farm Act I for ~ 1 month to get enough items to be able to make it into Act 2, to repeat to do the same for Act 3, etc.</p>
<p>People saw that you could zerg rush/graveyard rush to progress really far, and Bliz realized that their design failed. So they are penalizing graveyard rushing. Specifically because it &#8220;isn&#8217;t fun to play that way&#8221;.</p>
<p>The point is, you didn&#8217;t have fun graveyarding your way past the mobs. The Blizzard approved way is to grind Act 2 until you can do act 3 *without* graveyarding it. Because you could spend a modest portion of your fortune to progress, Bliz decided to push harder on the &#8220;you need to grind to progress&#8221;.</p>
<p>There is certainly a fair bit of blacksmith confusion while leveling. Because of the random stat drops, you can pay a large sum of money to unlock a level of the blacksmith, then expect to pay a lot of money trying to gamble for an item (if an item sells for 100g, it probably costs 1000-10000g to attempt to craft it once, and you need to craft lets say 10 times to get something you want). On top of that, people are out-leveling their gear, and rather than throwing it away, they can put it on the AH.</p>
<p>So you can craft your own gear, at maybe 100x the cost of vendoring it. That gives a huge room for out-leveled gear to be sold at say 10x, still be very very worth it for the person who would otherwise be throwing it away, and still be very very worth it for the person who would have to craft it.</p>
<p>Blizzard mentioned wanting to balance the Blacksmith as well, but they&#8217;ll need to tune the cost a lot. I think if it cost 2x vendor cost to craft an item. then it would make sense to use the bs. You&#8217;d still need several tries, but 5 tries gets you to 10x the cost of vendoring it. (So gather 20 blues ~1 inventory, sell half, salvage half, craft 5-10 times and you have 1 new item that is good for you, and probably 1-2 items that are good for a different toon.)</p>
<p>You&#8217;d still end up with gear inflation in the AH, because so much more would get crafted, and some of it would be &#8216;perfect&#8217;. And because of the out-leveling aspect, you&#8217;d still end up with a lot of stuff that is worth selling and buying to level to get better stuff.</p>
<p>Not to mention the exponential gear and gold increases. (The largest stack of gold I&#8217;ve seen in Inferno Act 1 is about 1200g, and I&#8217;ve seen 5-700g in Act 4 Hell, both with 5-stack NV and pretty much no extra Gold Find.)<br />
So you have a very large incentive to get to the end and farm there, because everything else is relatively crap. (I have found that farming Act 4 Hell with a dps spec monk is probably more profitable at this point than farming Act 1 Inferno as a full-defense spec, and I die about the same amount.)</p>
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		<title>By: Tazor</title>
		<link>http://fallingleavesandwings.wordpress.com/2012/06/11/monday-musings-soul-lashers-suck-edition/#comment-7331</link>
		<dc:creator><![CDATA[Tazor]]></dc:creator>
		<pubDate>Tue, 12 Jun 2012 03:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://fallingleavesandwings.wordpress.com/?p=2654#comment-7331</guid>
		<description><![CDATA[Yeah, I&#039;m done with D3. Inferno is nuts. So many things wrong with the game. The randomness of the stat system is bizarre. How is forcing me to spend hours browsing the AH fun?? Why bother even leveling blacksmith since it&#039;s all random. Mobs are wildly imbalanced, some very easy, some impossible. 
I&#039;m disappointed overall. Bottom line is that I&#039;m relieved that I did not have to spend $60 on this game.]]></description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m done with D3. Inferno is nuts. So many things wrong with the game. The randomness of the stat system is bizarre. How is forcing me to spend hours browsing the AH fun?? Why bother even leveling blacksmith since it&#8217;s all random. Mobs are wildly imbalanced, some very easy, some impossible.<br />
I&#8217;m disappointed overall. Bottom line is that I&#8217;m relieved that I did not have to spend $60 on this game.</p>
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