Archive for the ‘Druid Healing’ Category

Same Problems, Different Day – Evaluating the Resto Druid Toolkit By The Numbers   30 comments

Now that we are a few weeks into the raid content, I thought it would be an appropriate time to have some discussion regarding the current state of the Resto Druid. I am going to offer some numbers and data below to support what I am about to say: Resto Druids are currently not in a good place. We continue to deal with the same issues that we struggled with for the majority of Cataclysm – we lack the toolkit to deal with burst AE healing. As the weeks have passed and other healers have obtained more gear and become more comfortable with their toolkits, the discrepancy only continues to become more noticeable. This is only further exacerbated by the fact that every other healing class received abilities permitting them to be stronger at dealing with this type of raid damage.

I have a few thoughts on how to fix this that I will discuss later on in this post, but first I thought we’d take a look at the numbers.

I went ahead and pulled all of the healing numbers from the past three weeks of raiding utilizing Raid Bots (an amazing too in so many ways!). I only pulled numbers from normal 25s for the purpose of this analysis. I did this for two reasons: 1) 25s are my preferred raid style and what I am passionate about fixing; and 2) there is simply not enough heroic data yet to look at (although I will tell you from the data I pulled, Druids are a bit worse off in heroics). I understand that three weeks isn’t a huge sample selection, but it is all the data we have at this time, and throughout those three weeks is fairly consistent, leading me to believe it will not appreciably change in the weeks to come if things stay as they are currently.

I have taken a look at the content as a whole and then drilled down to each of the six encounters for a more in depth look. The first set of data that I’m going to share is an overall view of how the healing classes are comparing as a whole.

Photobucket Pictures, Images and Photos
Photobucket Pictures, Images and Photos

Here you can see a few things. Monks are undeniably the strongest healers at this juncture in the game with none of the other healing classes coming close to them in performance. They are followed by Shaman and Paladins, with Druids and Priests bringing up the rear. You can see the bump in Holy Priests when they got their buffs to PoM and (I think) PoH. As you can see, Druids and Priests are trailing behind the other three healing classes by a fairly appreciable amount.

Let’s take this one step further, and examine how we are doing on a fight by fight basis to see if we fare any better on the individual mechanics of certain encounters. Read the rest of this entry »

Posted October 22, 2012 by Beruthiel in Druid Healing, Raiding

The Forest and The Tree: Early Thoughts on Soul of the Forest   9 comments

We had our final raid last night, and I decided that I would play around with Soul of the Forest a little bit. I know, I know – after last week’s raid disaster you’d think that I would just go with what is familiar to me. But between last week and this week, with the help of a friend, I managed to get my groove (and confidence) back. As such, I ran a LFR on Tuesday night where I played around a bit with Soul of the Forest, and then used it for the first six fights in Dragon Soul last night (I used ToL for spine and madness due to mana concerns on those two encounters). I’m not sure that I’m drinking the Soul of the Forest koolaid, but I’m not dumping it into the nearest potted plant either.

Conclusion
Yes, I am starting backwards! And I’m going to answer the ultimate question on everyone’s mind “which is better – SotF or ToL”?

Ultimately I think the choice between Soul of the Forest and ToL is going to come down to two things: Your preferred play style and mana constraints of a given encounter. While Soul of the Forest looks to be providing more output, just based on numbers alone, the other benefits to ToL should not be discounted and will be equally as valuable.

Early Thoughts on Soul of the Forest Read the rest of this entry »

Posted September 6, 2012 by Beruthiel in Decisions, Druid Healing, Healing, MoP, Raiding

5.0.4 Resto Druid FAQ   13 comments

I’ve gotten a few questions about what we should be doing once 5.0.4 goes live on Tuesday, so I thought I’d put together a quick FAQ on preparing for the patch and offer my thoughts on the changes that you will be faced with.

How Should I Spec?

I think the first question that is on the forefront of everyone’s mind is “what do I do with these new talents”. Here is my recommendation:


I’ve already talked a lot about the talent trees in other posts, so I’m not going to go into too much detail again here. I will say that you should explore the other options in the 45 and 75 tier if you haven’t had a chance to play around with them on the beta. I would also encourage you to play around with the level 60 talents to get a feel for them as well if you haven’t been on the beta. However, when push comes to shove, these are the talents that I think will work best at level 85 for our last few weeks of Cataclysm.

What haste breakpoint do I need?

Since we are still at level 85, our haste breakpoints will remain the same. You will still want to have 2005 haste. Keep in mind, however, that you will be losing your idol. So if you had any haste on your idol, you will want to be sure to find somewhere to reforge or regem so that you are at 2005 again.

Do I really only have 100k mana?

You do! You will also be losing revitalize as a source of regen and intellect no longer has an effect on your mana pool or regen. From my play on the beta, I think that you will probably feel the pinch a little, but not an extraordinary amount at level 85. If you find that you are running out of mana too quickly during encounters try backing off of your rejuv use some. If that still isn’t sufficient, reforge some of that spirit back onto your gear. I ran at about 2600 spirit at level 85 on the beta, so if you are one of the players who dropped down below 2000 you will likely want to reforge some of that spirit back before stepping into your first post-5.0 raid. Read the rest of this entry »

Posted August 26, 2012 by Beruthiel in Druid Healing, MoP

MoP Beta: Initial Thoughts on Druid Healing in a Raid Setting   12 comments

Heroic Scarlet Monastery

I finally had some time this weekend to get into a couple of LFR groups and do some raid testing. Having been unable to participate in almost all of the other testing because of the times testing was available, I was excited to get in there and see how druids played out in a raid setting. Even though this was just LFR, and the weakest of the 25 man raid settings, I was able make a few observations with regards to our stat priorities and our toolkit. As such, I wanted to talk a little bit about how I felt we fit into the overall picture.

I did two front half LFRs comprising of three bosses. The first one I did we couldn’t get past the second boss – as in grand LFR fashion a wipe meant half the raid dropping and having to refill (even in beta!). The second one I was able to kill all three bosses in the first half of the zone. Overall I found the bosses to be fairly fun; however I strongly suspect that the second boss will see a nerf to phase 3 in its LFR version before it goes live.

Let’s move on and talk a little bit about the healing. If you have any specific questions about the raid or bosses themselves, let me know and I’ll try to answer them to the best of my ability! Read the rest of this entry »

Posted August 6, 2012 by Beruthiel in Beta, Druid Healing, Healing, MoP, Raiding

Dynamic Healing   5 comments

Hello Internet. My name is Beruthiel, and I’m a meter whore. I’m competitive, I want to be the best and when I’m not I do everything I can to make myself better. Each raid is a challenge, each boss a new opportunity. I’m not ashamed of these things. However, I also recognize that in addition to putting up big numbers I have a job to do, I need to keep everyone alive, and I don’t neglect this job in favor of my ego.

On Being a Dynamic Healer

This is a post that I’ve been sitting on for awhile, because I’ve debated how to address the topic. We all hear jokes about how druids do nothing but glide to glory on Tranquility and Rejuv, how paladins face roll on Holy Radiance, how priests have broken their Prayer of Healing hot keys and how shaman have…well, had a hard time this expansion so I won’t pick on them. While this is all true to an extent, there is something inherently wrong with people who truly believe, and subsequently practice, that this is what a successful healer does. Sure, a healer who is doing these things might be topping your meters, but does that make them a skilled, or even good, healer? It’s unlikely.

I pretty firmly believe that one of the biggest indicators of a truly exceptional healer is how they act in dynamic situations. Do they ignore that DPS that just got a parasite? Do they assume someone else is healing the tank as his life plummets? When everything goes wrong, do they adjust to the circumstances or do they continue to be one button wonders? Personally, I think you can tell more about a healer based on how they react when things are bad than you can by simply observing their output. Read the rest of this entry »

Posted August 1, 2012 by Beruthiel in Druid Healing, Healing

MoP Beta: Thoughts on Mana, the Druid Toolkit and Early Healing at Level 90   1 comment

This weekend I spent some time in the beta trying to get a feel for both mana and healing at level 90. Since I learned early on that I was likely going to be unavailable for just about all of the raid testing that was happening on weekdays while I was still at work, I was fairly unmotivated to continue my level push to 90. I wasn’t going to be able to contribute where I wanted, being raid testing, and there were better things I could spend my time on. However, after the surprise round of weekend testing (which was blatantly obvious in being scheduled to combat a Guild Wars 2 beta weekend), I decided to get my ass in gear and push out the last two levels on the beta. Granted, I would be shocked if we see another set of weekend raid tests, but nonetheless if they are appear, I will be ready.

Anyhow, this is just a really long winded way of saying “I’m not qualified to tell you how your mana is going to be in raids”. I’ve talked to a few people who are doing some of the beta testing, and they’ve indicated that mana is tight – but that it’s tight across the board and all healers are in the same boat.

What I do feel qualified to spend a little bit of time talking about is how your mana and spells feel before you enter a raid environment. I spent quite a bit of time on Sunday running five of the nine heroics available: Gate of the Setting Sun, Scarlet Monastery, Scarlet Halls, Scholomance and Mogu’shan Palace. I ran all of them with Brade tanking and three PuG DPS. I’ve captured FRAPS of all of the bosses for each instance, and throughout the week I will be posting them, starting with Gate of the Shattered Sun below. I intend to run the last four of the heroic instances throughout the week, and will also offer some feedback on those as well. One thing that I’d like to make a note of with regards to these videos is that we moved the beta off of my SSD to free up space on it, which means that the beta is now running on the same drive that I assigned for FRAPS to write to, which in turn means that I have a little more lag running FRAPS and you may occasionally see some choppiness in the video as a result.

Now that I’ve gotten all of the qualifiers out of the way, let’s get down to my thoughts, shall we? (Man, no wonder my posts can be so long, it takes me hundreds of words just to get to the point!) Read the rest of this entry »

Posted July 30, 2012 by Beruthiel in Beta, Druid Healing, MoP, Mushrooms

Fixing the Forest, Part IV – Symbiosis   23 comments

I’m not going to lie, I’ve been avoiding this post. At first it was because I told myself “I want practical experience with symbiosis before writing about it”, but even as I sit here today I’m trying to think of other things I can do to avoid talking about the big pink elephant in the room that is Symbiosis. I suspect that part of the problem that I’m having with this is that I can see a good number of things being really great for our PvP Resto brethren, but it still doesn’t remove the underwhelmed feeling that I get when I think about the ability for PvE restos.

The Problem: I think the biggest issue I have with symbiosis is that I don’t really feel compelled to utilize it. That is to say that in most circumstances, the things that I gain from the ability just aren’t something that I resort to when the shit hits the fan to make things better. While some of the abilities can potentially be lifesaving for me individually (ice block, ice bound fortitude), I am having a real issue resolving the fact that I feel really indifferent about having to use our staple “new” ability for this expansion. I understand that it’s going to share around some raid utility, which will be more important in smaller raids and groups than larger raids, and that we shouldn’t throw the baby out with the bath water before we see how it works in a raid setting; but to me, the fact that I can completely ignore the ability in my most “oh shit” moments to date and still be just as effective as I was before symbiosis is really hard for me to reconcile. Read the rest of this entry »

Posted May 16, 2012 by Beruthiel in Beta, Druid Healing, MoP

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