Archive for the ‘/rant’ Category
I am generally not one to rant about Blizzard’s errors. I am generally fairly understanding when it comes to Blizzard’s “opps”. I am the person that sits back and says “Hey guys, chill out, they are working on it”. I understand when the server has to come down for some reason (I may not be happy about it, but I understand). I get that there are a lot of moving parts and a lot of things that are going on, and sometimes little things can fall through the cracks. I get it, I really do.
However, what happened last night was just completely inexcusable on Blizzard’s part. We had cleared up to Anub’arak in our 25 man raid on Tuesday after the servers came up (9:30 pm). We even got a couple of pulls on Anub before we had to call it a night. I started our raid up last night and zoned in…and the floor was back. Shit. Not only was the floor back, but there was no NPC to speak with to remove the floor again.
Now, there are a lot of things I can abide by and be understanding about. This, however, is not one of them. Honestly how did a bug THIS FRIGGIN HUGE ever make it out of their beta testing? How was one of the things that they needed to check off on their list of “does this work” NOT “can people access Anub after a soft/hard reset”. Something like this is just flat out careless. It’s a massive bug, it is something that should have been tested and caught before the patch went live. There is no excuse for work this sloppy. And that is exactly what it is; careless, sloppy work.
Now Brade works for a gaming company, and as we complained about it last night he said “well, it is certainly something that I would have checked”. You would think that it is something ANYONE would have checked! I know the content is easy and all, but ffs there will always be someone that will have to leave the instance after killing the Valkyrs and before killing Anub. MAKING SURE THEY COULD STILL ACCESS THE CONTENT WOULD HAVE BEEN A PRETTY IMPORTANT AND BASIC THING TO TEST! I mean, c’mon, it’s almost as basic and akin to testing “does the game work after you shut it off and turn it back on”.
I sure hope that whoever is in charge of their QA department has been severely reprimanded for letting a bug this big get out. Honestly…what was Blizzard’s QA department doing? Clearly it wasn’t testing what happens with a soft reset of Anub, clearly it also wasn’t making sure that your “attempts” on hard modes were logged correctly. Yes…the floor isn’t the only pretty serious and glaring bug. There are numerous reports from those working on hard modes that they are loosing multiple attempts from their counter for what should be just one wipe. Apparently, if you die while there are multiple mobs up, say for example the jormunger worms, you loose two tries instead of just the one for the event. Seems to me that this would have been another PRETTY IMPORTANT THING TO TEST before sending the content live.
As I seethe about this I can’t help but wonder how much of this is at Blizzard’s hands, or Activision’s. How much was Activision pushing Blizzard to get the content out? To “keep on schedule”? Peronally, I would have much rather waited a few weeks for the release so that the Blizzard QA team could have done a thorough job of making sure that all of the mechanics of the new content were acutally, you know, working. I really hope that Blizzard remembers that it is the quality of their games that draw people to them.
If this is the kind of QA and errors that we can expect going forward I will be highly disappointed. I don’t want to play a game only to be frustrated because the QA guys were either 1) rushed to get something out before it was ready, and thus has glaring errors on live; or 2) so careless in their testing that they let really big errors that should have been noticed get by them.
Dear Blizzard, get it together. Love, Beru
Caveat: This isn’t particularly the informative post that I originally thought it would be. To be honest, after re-reading it, it’s little more than a glorified whine session. However, clearly it was something I needed to get off my chest, so there you have it. If you aren’t in the mood for some QQ, move on and come back tomorrow for something useful. If you feel like a good rant…or playing Dr. Phil, please read on! ;)
I did something this past weekend that I’ve not done since Ulduar released back in April. I took the weekend off from raiding any 10 mans. I had several people ask me to come in and help and I said “no”. No, I don’t want to take my alt to heal. No, I don’t want to take my main and heal. No, I don’t want to bring in a DPS class to help out. No, I don’t want to lead a raid you are fully capable of leading.
Instead I spent some time doing other things. Things like Houswork (I never thought I’d say housework was more enjoyable than WoW, but it was). I finally got around to unpacking all of my books from when I moved 4 months ago (just a few more boxes left!). I hung some pictures that never got hung after the move. I finally got my stereo set up. My aparment almost looks as if it’s actually occupied by people trying to make it a home. I cooked all of our meals over the weekend. I made some truly delicious shrimp. I tried my hand at grilling corn on the cob (it was also very yummy!). I grilled filets. I made apple dumplings and one of my childhood favorites, Monkey Bread!
And I realized how much I missed doing these things. I like to cook. I like to bake. I like to veg out in front of the TV and watch horrible programming (E! True Hollywood Story, I’m talking about you!). I like being able to play and then walk away from my computer for any reason at any time with no consequences, other than perhaps running back to my dead corpse.
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Many people have already gone into great detail about the Druid Q&A that was just recently done by Ghostcrawler. And people are all over the map about some of the things that were discussed with regards to GC’s comments as they related to resto druids. A lot of folks have written up the changes much better than I ever could, so I am not going to try and replicate their already fantastic work (i.e. go read their posts, I linked some of them for you!).
What I am going to do is give my opinions about some of the things that were discussed. I will not being quoting big chunks of GC’s text, rather paraphrasing it as I read it. This means that it is likely to come out biased, and possibly snarky, so please do take the time to read his actual text if you are looking for information!
I will warn you now…some of my opnions are probably irrational, and some of them are most definitely vain. Ah…small caveat too, I got a bit ranty (not my intention, I swear!!!) so be warned
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Last night’s Hodir kill: 3 minutes, 5 seconds. Literally seconds away from success, realizing failure too late to catch the wipe before the kill occurred. It was borderline devastating, and it was some of the best performances I’ve seen from some of my guildmates. They really dug in and gave it all they had to give. But we still fell short.
As we moved on to Vezax, I couldn’t help but ponder the question: Are hard modes “fun”?
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I figured that my colleagues have already sufficiently covered the upcoming changesthat we will be seeing with the next content patch (3.2), so there was really no need for me to touch on the topic. Of course…other than to say the following to my dear paladins: no, the world is not ending; yes, you will still be able to heal; no, you will not always be OOM. Wait for the PTR results before jumping off that cliff, dear friend.
OK! Now that we’ve gotten that out of the way. . .I thought I’d rant a bit about something releated, but different.
Does anyone else think that patch 3.2 is coming way to fast? I mean, I know that we’ve got 2-3 months of PTR testing ahead of us still, but I honestly feel like I just stepped into Ulduar yesterday. I’ve barely had time to stop and breath and enjoy the instance…and we are just 2 weeks into focusing hard modes. I feel like we are just starting to really sink our teeth into the meat of the instance, and it’s going to be a flash in the pan before we have a chance to get through it all.
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A commenter on a post Spinks wrote on What Tanks Really Think of Healers made the following comment, which really got my branches in a twist:
As a tank, I have an aversion to druid healers. Maybe I’ve just had bad luck, but I’ve only had any success with one or two druids healing me. Every other time has been a failure. I’ve heard and read many times that druids are fantastic tank healers, even able to keep up multiple tanks at once. I haven’t seen it though.
Sadly, this is not the first time I have heard this kind of story with regard to druid healers. So it got me to thinking. In the reference above, the tank is clearly blaming the resto druid class for the failures he has experienced. Well…what if it’s not the healer’s fault? What if the real problem is the tank not understanding the strenths and weaknesses of his healer and then making adjustments to help play to his healer’s strengths?
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For weeks the guilds on our server have been complaining about the horrible, almost unplayable lag plaguing our Ulduar instance server. I had never really experienced this very much, as our raid schedule doesn’t start until Wednesday, and if we have lag it is just at the start of the instance, and is usually cleared up in a couple of hours and then we don’t see it again for the rest of the week.
Until this week. . .
This week we altered our raid schedule to accommodate for the holiday weekend, and removed our Sunday raid, but added a Tuesday raid. Everyone in the guild was reminded why we don’t raid on Tuesdays as we sloughed through the Siege and Antechamber. Ever done Ignis when the flame jet debuff is completely off of everyone before the graphics actually toss you into the air? Yea…not fun. We wiped three times on Deconstructor, not because of poor play, but because by the time the adds showed up on the screen, they were already to him. Healing through tantrum…forget it.
I went in last night with high hopes of a lag free and productive evening. And then we pulled Mimiron. Did you know that if there is lag present Laser Barrage can, and will!, go 360 degrees? Healing through Plasma Blast when you can’t see the debuff? WOOHOO! We will not get the two full raid nights we had hoped for on Yogg this week as a result. Hell, we didn’t even get all 4 keepers down last night, we have Hodir to keep us company tonight!
I finally understand what all of those other guilds have been complaining about, and how fortunate we have been with our raid schedule keeping us out of the worst of it. And I have to agree with them, Blizzard really should find a solution to alleviate this problem. I don’t know if patch 3.1.2 or the hardware upgrades Blizzard was making this week exasperated this situation, but raiding like this is taxing on all players and is just flat out not fun.
I’m also fairly convinced that the lag gods do not accept prayers. Our moonkin did however suggest sacrificing a troll, undead, and blood elf to them to see if that worked…
Anyone else on a server/battlegroup with these issues? How do you combat them?
Since the last time that I’ve posted, I’ve been spending just about all of my free time inside of Ulduar. We were able to knock out Razorscale on Thursday night, and then our 10 man group went to Friday and Saturday and we cleared 9 of the 14 bosses in the zone. Now, I’m sure a lot of you reading this are looking at the title and going…wtf, how can she be disappointed?!?! Read the rest of this entry »