Archive for the ‘Recruiting’ Category

Monolith Recruiting Heals!   Leave a comment

 
 

I hate recruiting more than just about anything else in the game! Alas, it is my task to ensure that we have enough raiders to make our raids happen. I am so very thankful that we don’t have to recruit with much frequency *knocks on wood*, largely because it’s stressful for everyone! I am pretty transparent about my guild here so if you’ve followed me for any period of time, and I’ve not scared you off, you have a good feel for what we are about! If you just recently found me, or just don’t know a lot about Monolith, you can read up a little bit about who we are and our expectations after the break!

We run a pretty slim, but very strong, healing roster of 8 members. However, due to some real life issues and the approaching summer, we are looking to add another healer or maybe two as we start to work on ICC hard modes.

What we are looking for: Right now we are recruiting for a Disc Priest (but may consider an exceptional holy priest). We are also considering adding a Holy Paladin or Resto Shaman to our roster.

How to Apply: All of our applications are confidential, and can be found at www.monolithwow.com

Questions?: Feel free to ask them in the comments below, or email me at fallingleaves51@gmail.com

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Posted March 31, 2010 by Beruthiel in Recruiting

You Never Know…   3 comments

A lot of people will often talk about the internet anonymity theory, and from personal experience, I find that there is a lot of truth to the theory.  There is definitely something about knowing that you are 100% completely anonymous that turns some people into complete and total assholes.  Why am I telling you something you already know?!  (I can hear you wondering this from here!).  Well, I’d like to use this post as a tale of caution for people who someday may want to consider joining a guild, any  guild.

As a public service announcement, I would like to remind everyone right now that you never know who you may be interacting with, and how those people may or may not affect your future in the game!  Here are a few key behaviours that are likely to get a guild application rejected solely based on how you are perceived by those you interact with on a day to day basis:

  • “Everyone remembers an Asshole” ~ Confucius according to Rimar –  Did you just train mobs on that guy questing that got to the quest mob before you?  Did you ninja items in a PuG?  Did you drop a dungeon group after you got what you wanted?  Yea, these are the things that people remember about you.  Maybe you were just having a bad day, maybe you are a saint the rest of the time!  It only takes one time to rub someone the wrong way for them to remember you as “that asshole that…”.  It could have been a day ago or a year ago, people have long memories for this type of thing; however, never fear, it’s pretty easy to fix this problem:  Just be respectful. 
  • The Trade Channel Guy – Yea, you know who you are.  You are the guy that has nothing better to do than spam trade chat all day.  From being annoying to being abusive, being the trade channel guy is not going to do you a whole lot of favors when it comes time to have people take you seriously!  I can’t tell you how many times we’ve asked about an applicant to hear “he’s an ass in trade chat, that’s all I really know”…and that is enough for us to know we aren’t interested.  How you present yourself on an everyday basis tells people a lot about you!
  • The Forum Guy – Closely related to Trade Chat Guy, The Forum Guy is often much worse, as he immortilizes his level of assholeishness for everyone to see.  The forum guy is the guy that berates everyone and tells them how terrible they are.  The forum guy is the guy that responds to someone who is asking for help with “lul L2P”.  People will remember you, Forum Guy!  Especially if you had something to say in the past about the guild that you are applying for now.
  • The Best Player on the Server – Anyone claiming to be “the best” has one major flaw, in my opinion.  They fail to realise that they have somewhere to improve.  Someone that doesn’t recognize the room for growth is going to be someone that is never going to be “the best” of anything.  Of course, they also have another thing…a huge ego!  People that generally do nothing but talk about how great they are usually aren’t, well, that great!  It is important to remember that modesty is also an important skill to have.
  • The Trash Talker – You know who you are.  The guy that has to make yourself feel better by trying to make others feel bad.  The guy in the instance that feels that the only way to make your group successful is to tell everyone else how much they suck.  The guy from another server that has to log in an alt on your server just to tell you how awful you are.  The guy that PMs you back after you’ve rejected his application with “I didn’t want to be part of your shit guild anyhow, have fun being mediocre”…and then applies again on another character!  Yea, we will remember you…and then deny your membership into our mediocre club once again!

Yes, it never ceases to amaze me that people think their behavior in game, or out, will not be noticed and taken into account when completing an application to a guild.  It never ceases to amaze me that respect is apparently nothing more than an Aretha Franklin song to some people.   It never ceases to amaze me that people think that skill should trump every other aspect of the game.

You have been warned!  You never know who may be evaluating your actions!  The internet and your anonymity really does not grant you the lack of accountability that you think it does.

Posted February 22, 2010 by Beruthiel in Guild leadership, Recruiting

Monolith is looking for Resto Shaman and Shadow Priests!   Leave a comment

I am a bit hesitant to do this here, in large part because I’m not sure that my blog is the best place for it.  I want this to be a place for information and intellegent discussion on unique topics.  But, we have been recruiting in some form or fashion for 3 months now, and the general channels are not providing us with the applicants that we need to fill the holes in our raid roster.  So, I thought that I’d utilize this channel to advertise our guild a bit.

After reading through the obiligatory recruitment blurb below, if you have any questions, please don’t hesitate to contact me.  I will be happy to answer any quesitons that you might have :)

Class Needs:
We are currently recruiting the following to supliment our raid roster: 

Two Shadow Priests;
One or Two Resto Shaman;
One Mage.

Introduction:
Monolith is a Day One horde guild on the Llane (est) server. Monolith started as a group of friends that have been raiding together since EQ1. We are currently 13/14 (3/9 HM) in Ulduar and 4/5 in Crusader’s Coliseum, and are focusing our progression on Ulduar Hard Modes and the new challenges presented to us in the Crusader’s Coliseum.

Our primary goal as a guild is to push end game content, while maintaining an environment conducive to being a working adult. We will not have world firsts, and we will likely not have realm firsts, but we do offer the opportunity to play with like minded adults, who want to enjoy the end game while pushing the content that is available to us.

Schedule:
Monolith raids 4 nights a week: Sunday from 7:00 – Midnight; Monday, Wednesday and Thursday from 8:00 – Midnight. All of our invites start 15 minutes prior to the scheduled raid time to ensure a timely first pull.

Expectations:

* Must play well with others. Because we are a guild of mature adults, it is important to us that everyone remembers we are all here to have fun. We have zero tolerence for Drama or Disrespect. We do not care how good your DPS is, or how leet you think you are, it is imperative that you fit in well with our guild and treat everyone with respect or you will be asked to leave.

* Ability to meet our raid schedule. Because we do have limited raid time, and we are trying to push the endgame in that time, it is important that you have the ability to meet our raid schedule. We request that our Members keep 60% attendance, and our Veterans keep 80% attendance. While we understand that the demographic that we are seeking (mature adults) will have things that may arise and may cause them to miss a raid here and there, we do expect you to make a commitment to our guild.

* Know your class I think this one speaks for itself. One thing that is unique about our guild is that we do actively seek to help our players improve, but we cannot squeeze a rock to make water. You need to have a level of skill that is commensurate with the content we are currently working on.

* Gear We have always firmly believed that the player is more important than the gear they are wearing. If you can show us that you have skill, and dedication, we can gear you. While we would like you to have gear appropriate to the content we are working on, not having that gear will not be an unsurmountable hurdle to your application.

* Loyalty Monolith is a family. We have a high member retention rate, and when we recruit members it is important to us that they want to be a part of Monolith, which means enjoying the good and hanging in there through the bad. We are not a stepping stone to the next best thing. We have been up front and honest with you, and we expect the same courtesy in return.

If you think that Monolith is a good fit for you, please take the time to complete our recruitment application. This application can be found at http://www.monolithwow.com

Posted September 2, 2009 by Beruthiel in Guild Management, Recruiting

Of Badges and “Welfare” Epics   9 comments

A good many people have weighed in on the new “welfare” loot and emblem changes that came with patch 3.2.  In case you’ve been living with your head in the clouds, the changes are as such:  the new 5 man instance drops iLevel 200-219 loots and all heroic instances now drop conqueror’s badges, with Triumph badges being awarded for completing the heroic daily.  From everything that I’ve read, a good number of folks view these changes negatively and with mounting displeasure. 

Sure, it gives everyone access to tier level loot that you had to use your blood, sweat and tears to obtain.  Yes, it’s going to put even the nubbliest (is that even a word?!) alt *cough* Tsuname*cough* or non-raider close to on par with your raiding character. 

But here is what I don’t quite understand:  why is this a bad  thing?

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Posted August 12, 2009 by Beruthiel in Emblems, Raiding, Recruiting

My Favorite Thing About 3.2…and Monolith is Recruiting!   Leave a comment

I have to say, I most definately have a favorite thing about 3.2.  And it 100% is Yogg-Saron’s clouds being more vocal!

We went in there tonight at about 11:00, because we had some extra time after Vezax, and thought we’d give Yogg 3 a few pulls before we called it (had our best phase 2 ever!).  Even with people being tired, and even with having raiding for a few hours prior, we managed to keep clean phase ones!  There is just something about the accountability that really forced people to stay focused and make a better effort to dodge the clouds that was really refreshing.  It is by far and away my absolutely favorite thing about the patch!  A close second, though, is the 3 minute innervate!  I find myself toss that sucker out to anyone and everyone!

With all of that being said, I’d also like to take this opportunity to let everyone know that we have a few spots open on our raiding roster, due to some people leaving the game as a result of life calling them away.  I wish them the best of luck in their endeavors; but as it is also my job to fill their holes, I thought I’d let everyone know that we have a couple of openings :)  Our recruitment post is after the break, if you are interested in learning more about Monolith and seeing what it is that we do.

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Posted August 6, 2009 by Beruthiel in Just for Fun!, Recruiting, Yogg!

For The…er, Horde!   Leave a comment

I’ve been traveling for work the past couple of days, which means I’m a little behind on the “hot” news.  However, the announcement of faction changes is something that I find exciting enough to comment on.  This is largely because I started my wow career on the alliance, and I have often said that I wish I could bring my alliance toons horde.  I only have two left of any significance: a level 70 warlock and a level 66 hunter, who is acting as an cross faction transfer wench.

Of those two characters, I don’t know if I will bring them both over or just my warlock.  I haven’t seriously played the hunter in well over a year, if not longer.  But I miss the warlock, so much so that I even started my very own little horde warlock, but I’ve not been very aggressive about leveling her up.

However, bringing the lock over, isn’t the only reason that I’m fairly excited.  Let’s take a look at a couple of things that will benefit from faction changes:

  • Recruiting- Anyone that has ever recruited before knows that this is a good change for recruiting new players.  It is going to help tremendously on imbalanced servers, or even just in general, to recruit without the potential constraint of faction.  The talent pool has just been significantly increased!  I do not think that this is a bad thing!  Honestly, I think that this is the best thing about this change.
  • Re-rolling – I know a number of people that have re-rolled to another faction to play with friends and/or join in a guild that they wanted to play with.  While re-rolling may be fun, not everyone wants to re-roll their main and give up everything that they have worked so hard to achieve.  They now have the option to play where ever they want.  This also goes hand in hand with the recruiting point mentioned above.

Now, I know that there are people that are not pleased with the thought of being able to change factions because it doesn’t follow the lore.  I can certainly understand these complaints, I really can, but to me the benefits of allowing the changes are so much better.  My only other “real” concern with this is the risk of polluting the pool, if you would.  That is to say that, at least on my server, a lot of our younger player base found its home on the alliance, and with that their maturity (or lack of), has been sort of a defining joke.  Although, I am really not sure how many children would really have the financial wherewithal to actively partake in these changes, so it probably is a fairly moot point.

Overall, I am excited about the change and generally think that it is a positive direction for the game.  I can transfer some toons over that I have on alliance and my job recruiting for our guild will become much easier as I will have access to the entire playerbase, and not just those of my faction.  (speaking of which… we currently have a couple of openings, looking for a lock, ret paladin, resto shaman and rogue ;) ).

And now a few bits of Randomness!

I finished the second book in the Sookie Stackhouse series while I was traveling.  I quite enjoyed it, and picked up the third book at the airport.  I am growing quite fond of the characters in the books, and at this point think that I would wholeheartedly recommend the series for anyone in the mood for a good read!

Val’ynar fragment count: 21

Last Hard Mode Hodir Attempt: 3:10 kill (So close!)

Holiday Raiding:  Full of scheduling conflicts and frustrations…so “progress” is mostly halted for the week, but we are doing some “fun” achievements as an alternative.  However, I am truly happy our next Holiday isn’t until September :P

Mynn update:  She hit 77 over the weekend, and can now fly again (yay!).

This Guild Has Been Rated NC-17!   6 comments

A little while back Graylo wrote a post touching on a subject that intrigued me quite a bit and I think presents some interesting questions.  I’ve just now put my thoughts together to submit my two cents on the topic, and I am also curious to see how my readerbase thinks through the issues that Graylo raises as compared to how Graylo’s readers responded to his thoughts.

The issue is as follows: Is it appropriate to deny membership into a guild based on age or gender?

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