Archive for the ‘Uncategorized’ Category

It Was Almost Better Than Sex   45 comments

FUCK YES!

edit – I’d like to give a shout out to Kae and Vortex for their US first, World second, 10 Strict HM LK Kill today as well! You guys amaze me!

Posted September 19, 2010 by Beruthiel in Uncategorized

Three Things the SC II Tutorial Won’t Teach You!   6 comments

After ordering my very own copy of SC II so that I could get my in game WoW pet, after learning that I wouldn’t be able to snag Brade’s (DON’T JUDGE ME!!!), I decided that I’d go ahead and install SC II and give it a go. I mean why not? I used to play all kinds of RTS games before I started my fairly monogamous gaming relationship with WoW. Not only that, but I was actually pretty good at those that I played. But, I never really got much into Starcraft. This would be my first foray into this world.

As Brade and I sat down last night to start up the SC II campaigns I felt pretty rusty with my RTS skills and mildly uncertain about what I was about to do. So, after watching the introduction, as Brade was debating over which difficulty to start with, I went straight to the “Tutorial” section of the game. I figured I may as well get some guidance before getting started.

Now, some of what was in the tutorial was pretty basic, and I was like “I get this!” and some of it I, quite honestly, just kind of tuned out. Of course, I partly blame that on my passing notes during class via the in game Real ID system (which by the way, is pretty cool!). However, I went through all eight or so tutorials, and then decided it was time to start the game.

The first hurdle that I needed to cross was selecting a difficulty setting for myself. And let’s be perfectly honest here, even though there were technically four options, for me there existed only two: Casual or Normal. After giving it some serious thought, and reading the descriptions associated with each setting, my pride got the better of my brain and I decided to go with “Normal”.

On starting my campaigns, my first big shock came when I realized that I didn’t get to start as the big blue guy that we saw in the opening cut scene. No, I was some sentimental, seemingly alcoholic guy that hangs out in bars and doesn’t even smoke cigars! WTF. Ok, I can deal with this. I’m sure if I had some knowledge of the first game I’d know a bit more about the back story here, but when all of the advertising seems to show the protagonist of the game as this totally bad ass, mean looking, cigar smoking beast of a man, a girl has her expectations set. Y’know?

Alright, no biggie. I don’t get to be the blue dude (yet?). Let’s carry on.

As I enter my first campaign, I look to see what my objectives for the mission is and get started on my way. Now, in the tutorial, they tell you to select your troops and move them by right clicking on the ground where you’d like them to travel or on the mini-map. This will instruct your troops to go from point A to point B. (I was paying attention for this part!). You even had to move your troops in this fashion in the tutorial in order to complete that segment.

And so I looked at my map, and my mission, and I gathered up all my troops and started right clicking on the map with my non-blue suited guy. However, I was quick to learn that if you don’t move your dudes with the attack command, they will not stop and fight any enemies that they find along the way. Nope, not at all. In fact, they will just continue trooping along as your enemies gleefully shoot at your backside and deliver headshots (BOOM!) destroying your, seemingly oblivious, troops.

This is very bad.

And so, as Raynor approached the final objective of the first mission alone, and with a whopping forty life, I was eternally grateful that the captives, uh, assisted, with the completion of my mission. I actually speculate that it is impossible to fail this first mission, there is no way I should have made it to the end with my four health.

Lesson One: Always Attack While Moving!

As I am barely not failing my very first mission, Brade is completing his second. I kindly request (read: beg) that he hold off on starting the next and help me with the second, more involved mission. I am more comfortable with this mission as it starts with gathering resources and building. I can create until I feel like I am awesome enough to completely annihilate the enemy when they should have the misfortune of crossing my path. Because, honestly, is there any other way?!?!

But it’s here that Brade teaches me about how to create “groupings” of units that I can separate and monitor outside. Of course, as he’s trying to tell me what to do, I am all “I took the damn tutorial, they didn’t say to do it this way!!!”. Or we could just call me stubborn. So it is in this fashion that I learn that I can gather a specific unit of my troops and via the use of CTRL + 1 (or 2, 3, etc) create a setting just for them. And that if I double click 1, it will take me directly to those units.

Ok, I’ll admit to you (as long as you promise not to tell Brade) that is pretty damn handy!

This mission feels more comfortable to me, and I build a massive army that is most certainly overkill for my given objective, and then go and annihilate my foes. I feel the rust shaking off.

Lesson Two: Creating set units to monitor saves time, and streamlines your command of the forces.

Feeling somewhat confident, I enter my third mission. This is a timed mission with the objective being simple survival. And lo and behold, it’s another building your forces up mission. Only I get more toys to build and play with! Oh, and they already started my base and I have reinforcements in place.

And so, with my first barracks, I attach a “Reactor”. I have no idea wtf it does…but hey, it’s new!

As I’m training up my completely overpowered army, I hear a call for assistance from people stuck in different areas of the map. I know straight away that I need to take a force (using my newly acquired ctrl + 1 ability!) to rescue them, and start my preparations to leave my completely, no one is getting in here, fortress of awesomeness. It is then that I realize I can’t make any of the medics to heal my marines. And, I panic.

Brade calmly points out that the reason I can’t train any medics is because I haven’t built the right things (um…wtf, I have a reactor! A REACTOR!). He tells me to attach a medic creating thingie (that is a blizzard trademarked term…just in case you were wondering!) to my barracks, which then causes more panic because HELLO I DO NOT HAVE THAT OPTION! But apparently, I do. I just can’t have a reactor and a medic training thingie on the same barracks.

I finally get some medics trained up and head out (all the while adding more bunkers, rocket turret things and lots and lots of marines!). I remember to utilize my “attack” command to direct movement so that my people don’t have zerglings hanging from their asses as they move. And I easily rescue the appropriate people. I was able to hold the front until the rescue arrived and continued to build and stockpile.

Oh…and I learned what a reactor did. It makes two marines at a time instead of one!

Lesson Three: Know what you are creating and what it does before creating it!

After all of that excitement, it was sadly time for bed. Which I was actually a little sad about, because I was starting to have some fun!

However, I thought that I would share, and impart on you the knowledge that I learned that the tutorial didn’t teach me. Three key lessons that I am sure will help me along with my next missions.

Now comes the real challenge…let Brade learn all my strategies as I work my way through the campaigns, and expose my weaknesses to him, or go top secret so that I can totally kick his butt in the 2v2? ;-)

Posted July 29, 2010 by Beruthiel in Uncategorized

Random Thoughts for a Monday   5 comments

On Raiding – after only about 2 days of work on Sindragosa’s Hardmode, we saw 3% last night. However, more exciting than that was the fact that by the end of the night everyone was putting ice blocks in the proper locations for the air phase, our tanks weren’t dying and we were starting to get the hang of our new phase 3 positioning. Hell, we were getting into phase three in just about 5 minutes. I think we are very close to a kill on this, and I’m quite excited about it. All in all, it seems to be an easier encounter for us than HM Putricide. There will be drakes for everyone soon!

On WoW in General – I’m at a little bit of a meh point. I have a number of alts to level, but then I just think about what I’d do with them once I got them to level, and end up just doing something else. At this point I have Beru who is extremely well geared; both Mynn and Dannie who are very well geared; Kitai who is working on being very well geared; Earenn who is decently geared; and Tsuname who is ok geared. And I find myself starting to get increasingly bored in game, looking at my loading screen and going “meh”, or logging in for a bit and not really having the motivation to do much. I’ve been opting to either veg in front of the television…or try to get out of the house some while we have nice weather.

Of course, I’m bored outside of the game a lot too. So perhaps I’m just in an “I’m bored with everything” phase right now. It’s possible…but I hope that it passes, because it could get expensive! Although, I saw an advert on the playstation store the other day for a Monkey Island Anthology and I was pretty excited by it, so perhaps I’ll go snag that. I also still have the newest Final Fantasy to play, with only about 3 hours currently invested in it. I’ll need something to keep me occupied while Brade’s trudging through SCII!

I also really wish they’d announce the release date for Cataclysm already. Read the rest of this entry »

Posted July 12, 2010 by Beruthiel in Uncategorized

Blizzard Listens: No Real ID on Battle.Net Forums!   Leave a comment

http://forums.worldofwarcraft.com/thread.html?topicId=25968987278&sid=1

“Hello everyone,

I’d like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We’ve been constantly monitoring the feedback you’ve given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we’ve decided at this time that real names will not be required for posting on official Blizzard forums.

It’s important to note that we still remain committed to improving our forums. Our efforts are driven 100% by the desire to find ways to make our community areas more welcoming for players and encourage more constructive conversations about our games. We will still move forward with new forum features such as conversation threading, the ability to rate posts up or down, improved search functionality, and more. However, when we launch the new StarCraft II forums that include these new features, you will be posting by your StarCraft II Battle.net character name + character code, not your real name. The upgraded World of Warcraft forums with these new features will launch close to the release of Cataclysm, and also will not require your real name.

I want to make sure it’s clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II. We believe that the powerful communications functionality enabled by Real ID, such as cross-game and cross-realm chat, make Battle.net a great place for players to stay connected to real-life friends and family while playing Blizzard games. And of course, you’ll still be able to keep your relationships at the anonymous, character level if you so choose when you communicate with other players in game. Over time, we will continue to evolve Real ID on Battle.net to add new and exciting functionality within our games for players who decide to use the feature.

In closing, I want to point out that our connection with our community has always been and will always be extremely important to us. We strongly believe that Every Voice Matters, (http://us.blizzard.com/en-us/company/about/mission.html ) and we feel fortunate to have a community that cares so passionately about our games. We will always appreciate the feedback and support of our players, which has been a key to Blizzard’s success from the beginning.

Mike Morhaime
CEO & Cofounder
Blizzard Entertainment”

All I can say is…I’m happy they heard all of our concerns.

Posted July 9, 2010 by Beruthiel in Uncategorized

I Have Solved the Mystery of the Mysterious Heal!   4 comments

So…you know that “largest heal cast” in your WoW stats that is mysteriously the same for LOTS of people, at 8,785,350? The one I talked about in my post last week? The one that was the EXACT same as Vixsin’s over at Life in Group 5 www.lifeingroup5.com ?

You do?! Great!

Well I happen to know where it came from! And guess what! It’s not a bug…and we really DID, technically, both have that large heal!

(drum roll please!)

So last night we had the misfortune of having a wipe on Heroic Deathbringer Saurfang when one of our paladins went LD at the end of the fight. I had the double misfortune of being afflicted with a mark of the fallen champion at that point and I died. And do you know how much Deathbringer Saurfang heals for when you die from a mark of the fallen champion in his hardmode iteration? A heal that is 100% attributed to you? Well, if you said 8,785,350 you’d be right!

Proofs! http://www.worldoflogs.com/reports/ifioqi1ozkjxhzbz/spell/72280/?s=3928&e=4182

And thus the mystery of the massive heal is solved.

Man…now I feel like Nancy Drew! AFK to find a spyglass =)

Posted July 8, 2010 by Beruthiel in Uncategorized

It Was A Moment of Weakness. I Swear!   4 comments

This past weekend I did something that I was pretty sure that I would never do. I became a Twit (I’m so sorry Tam!). Wait…wait, let me explain how it all happened! I swear I can explain it all…I think.

So there I was, trying to bring our guild out of the dark ages that we’ve been in and I set up a twitter account for us. While I was there, I thought “well…why not” and set one up for myself. I’ve often seen pieces of conversations in the feeds for blogs that I follow and I wonder “what am I missing”. So I decided that I would test it out and see how it went…and exactly what I was missing.

Now, I don’t intend to put a feed into my widgets here for the time being. This is largely because I don’t know how much I will actually utilize twitter, or even what to say, really. I don’t know that I have that much to share, and I’d feel bad adding the widget and in a month being all “psych!” if I don’t keep up with it. In time, if I find that I enjoy twitter, and am fairly active with it, I may add in the widget. For now, however, there is just this post (which is greater than 140 characters…seriously I’m really struggling with that limit).

For those that are interested, you can find me @Beruheals

And for those that are disappointed I took the leap all I can offer is this: The Dark side had cookies. COOKIES!

Posted May 17, 2010 by Beruthiel in Uncategorized

I Know It’s Not Very Druid-y…   2 comments

But because I am really happy for him, and for the success and blessings that our guild has seen this expansion, I thought I’d give Rimar a big grats on our first Shadowmourne!

Rimar!

Shadowmourne!

Now to see what it can do :)

Posted May 9, 2010 by Beruthiel in Uncategorized

Waiting in Anti….   2 comments

..cipation. Where is the druid class preview!!!!

Anti....cipation

*grumbles* waited all day to do a write up of my thoughts on them too!

Posted April 9, 2010 by Beruthiel in Uncategorized

Friday Confessions of a Tree   3 comments

It’s Friday. I cannot tell you how glad that I am that it’s Friday. It’s been a rough week. I’ve had a lot of things on my mind. 

Recruiting 

Let’s start with the biggest thing: recruiting. I hate it. It makes me cranky and totally stresses me out. I actually told a frenchmen in our raid last night that we could only have one bitch in the raid, and that I had dibs, so he needed to chill out. See! Stress! As a guild, we are very fortunate in that for our progression level we have minimal amounts of turn over. We are also very fortunate that we have a very strong non-raiding rank in which a lot of people don’t have the time to devote to 25 man raids, but love the opportunity to fill in on one or two if we are ever short. It’s really nice because a lot of times we are able to recruit from within the guild, if non-raiding members indicate that they have an interest in raiding. This is seemless, stress free recruiting. 

Right now, I am not engaging in seemless or stress free recruiting. Read the rest of this entry »

Posted April 2, 2010 by Beruthiel in Deep Thoughts, Uncategorized

It’s Been Fun, Thanks for All the Pet Biscuits UDI!   2 comments

I normally don’t post a lot of “news” announcements here, but I haven’t seen this announcement get a lot of attention.

Warcraft Trading Card Game and Miniatures Game and due to ongoing discussions, we haven’t been able to provide any clear answers until now.

After long and careful deliberation, Upper Deck International (UDI) will not be renewing its World of Warcraft license agreements with Blizzard Entertainment. We’ve had a fantastic time working on the World of Warcraft brand and feel we have produced some of the most compelling TCG and Miniatures Game products since the turn of the century. Unfortunately, due to gradually declining sales over the past few years and the overall downturn in the economic climate, we have had to make the tough decision to discontinue our World of Warcraft product lines.

UDI World of Warcraft products will be available until the end of March. Upcoming products such as the Class Starter Deck, Wrathgate Booster, Souls of Vengeance Starter, Deluxe Starter and Booster will not go into production.

We know this is disappointing news for all World of Warcraft fans and want to thank players and retailers for their ongoing support over the years.
Being part of such a great and passionate community has truly been a privilege.

We are currently working with Blizzard Entertainment to facilitate a smooth transition as they work on their own plans for a World of Warcraft Trading Card Game.
Further announcements on this transition will follow over the coming weeks.

We will be pulling out all the stops to send off the UDI World of Warcraft lines in style. Look out for special events at your local gaming store with some of the greatest prize support ever and a final opportunity to complete your collection.

Joeri Hoste
Category Manager Trading Card Games
Upper Deck International

Carl Crook
International Marketing & Community Manager
Upper Deck International

While I didn’t actually ever play TCG, I have enjoyed many of the perks provided by the loot cards.  I have a lot of fun and unique toys in game, which many people find silly or a waste of money, but bring me hours of amusement :)  After reading the announcement late last night, I decided that I would venture to my local comic shop where I’ve purchased things from pet biscuits to a spectral tiger kitten, to snag up some of the loot cards that I’ve been eyeing but never purchased.  I just wanted to give others like me out there a heads up, so that you can snag up anything you may have wanted, but haven’t committed to spending the cash on, a chance to do so before they are gone for good (or the prices jump!).

And now I’m off to drop my foam sword rack in the middle of Dalaran and watch the hilarity that ensues!

Posted February 18, 2010 by Beruthiel in Uncategorized

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