Halfus Wyrmbreaker is the next in my series of narrated Resto Druid guides. Halfus is probably the easiest of the thirteen hard modes in this tier of content, and is likely the first one that you will encounter. I’m actually tank healing for this fight, so it will have a slightly different perspective than the other videos that I’ve done to date. As always, I’ve added some additional notes below the video
A friendly reminder that this video will be viewed best at one of the higher resolutions, and either on YouTube or in full screen.
A few notes!
- Atonement – In before half the internet corrects me, atonement is FIFTEEN yards. I mistakenly indicated that it had a sixteen yard range in the video, so have everyone take one step closer.
- Hand of Protection – You heard me state that I received our “first Hand of Protection”. I forgot to mention that we HoP a healer for each roar – and if we are out of HoPs our paladins will bubble the roar.
- Power Word: Barrier – While this isn’t as vital as it was before they changed the mechanics of the encounter, it is still helpful to drop a PW:B under your tanks during the roars. (The tank tanking Halfus at the time of the roar should also utilize a cooldown as well).
- Four Dragons? – We only free four of the five dragons (we never free the one that stuns Halfus). We found that our damage was sufficient with just the 400% buff, and not having to worry about healing two tanks through the roars made them much simpler to deal with. However, there are benefits to having that last drake active, as the stuns to Halfus to mitigate a fair bit of damage. (Most people that I know that free him, don’t kill him, just free him after all of the other drakes are dead for the benefit of the stuns). You will have to decide which strategy works best for your raid team