I have entered and come out of the other side on the grind to level 90. After finally making it through level 89 (dear god, this level was far too long) and hitting 90 I felt relieved to be finished. That is until I went to purchase my ability to fly and was assaulted with all of the quests. Only to learn that in addition to the quests there were more quests, in other places, to partake in. I was immediately overwhelmed and exhausted. I didn’t know where to start, what to do, or why the hell there were so many daily quests to begin with.
Yet, as I knew I needed to, I made room in my quest long and started on my way. Opting not to do the mount or the lore walker quests, I had daily quests for the Klaxxi, the Pandas, Cooking and Fishing. I easily obtained the achievement to do 25 daily quests in a single day, and then continued to have more to do. Each day after I hit 90 I spent 90 minutes to two hours taking care of daily quests. I quickly realized that it was going to become a huge burden to complete all of these quests every day once I went back to work and we started raiding again – and I imagine that it’s going to also involve me staying up later than I should just to make sure they are completed every day. The fact that it’s several hubs of dailys and so many dailys each day only makes it worse.
Every day I dread the daily grind. It is one of the first things I do, because I know that if I don’t I will find ways to avoid doing it. It is tedious, it is boring, it is frustrating…and for a progression raider it is required. I hate that rep grinds are tied to it. I hate that Valor Points are tied to it. I hate that I feel obligated to spend time doing things that I generally do not enjoy and make me miserable when I would rather be doing things I find fun (instancing, pet battles, hell – even fishing!). I stated more than once over the past few days that I felt dailys would be the end of WoW for me – I don’t enjoy them and there are just so many to be done. It’s overwhelming and time consuming and I can’t help feeling that Blizzard went overboard with them.
I’m sure the argument that some of you will make is that it is supposed to be an alternate progression path for those who don’t raid. And perhaps I’d agree with that…if so much wasn’t tied to reputation that you can only gain through those dailys. Crafting patterns, Justice Point Gear (that is almost obsolete by the time you can even buy it and use it), Valor Point Gear. Everything is tied to reputation. And reputation is tied to dailys (and you have to have the reputation to open up even more dailys for different reputation). I hate dailys. I would grind instances until my fingers bleed and enjoy most of it, partly because it’s something I already have to do and partly because I enjoy instances, but it’s a progression path I mostly enjoy. I don’t get that option. Instead I have to go, every day, and do quests. Quests that everyone else is doing, so there is competition for mobs. Quests that I will do 100 times before I’m finished. Quests that offer so little reputation that I dread the length of time I have to suffer through them. Quests that become a chore and make me hate the game for the time I have to spend doing them.
And there are so many of them.
I’m not entirely sure why the decision was made to tie gear and reputation to this method but I have yet to find a single person who has indicated that they are enjoying the current system. Each day I log in and joke that it’s time to play “World of Dailycraft” – which is honestly what the game feels like at times. And I don’t think it is a good thing for anyone involved. There are so many fun things I’d rather be doing with the new expansion – it’s really a shame that all of those things are overshadowed by this aspect of the game. That the time I could be spending enjoying the new instance content or capturing new pets is spent doing something that makes me hate playing.
I’ll save the cooking rant for another day.
Maybe if I didn’t have a million dailys to do, I could go and enjoy ones for things I might actually enjoy: Lorewalkers or Cloud Serpent. But there isn’t enough time in my day for tertiary, fun things like that. All because I have too many “mandatory” dailys. Too many chores to complete before I can go outside and play. For now, let’s just suffice it to say that dailys are an unfun experience. They do not enhance my game play. They don’t make me think “I can’t wait to get home and play!”.