Archive for the ‘Guild leadership’ Category

My Unsolicited (possibly unwanted!) Advice (that I’m going to give anyhow!)   18 comments

Recently I have been following the many bloggers that are members of Brotherhood of Oblivion.  I honestly don’t know how I came to find all of them, but from reading a few of the blogs, I came upon other blogs, that lead to other blogs, and I’m sure I still haven’t even touched on them all.  But that’s not the point of this post.

Through my visits to these blogs, I’ve observed that there seems to be a tension that is wound so tightly within their guild right now that if it’s not slowly released it’s going to spring and take a few casualties with it.  😦

But Beru…this isn’t your guild, it isn’t your mess, it’s most definately none of your business, why do you even care?  Well, honestly, as I’ve been following everything I find myself rooting for them to pull everything together.  And wtf…we are a community are we not?!  Aren’t communities supposed to support and help each other?  (Stop sniggerin’!  I know I’m probably putting my nose where it doesn’t belong…but I just want to help!).

So, in my effort to help, I thought that maybe I’d give an outsider’s view of some of the issues that seem prevalent right now…and then I can offer some completely unbiased (and also unsolicited) advice on how to maybe smooth those issues out!  (If you don’t want this advice, please feel free to stop reading here :)).  There might even be a tidbit for anyone, regardless of who you are, to elaborate on, or pick up!

Read the rest of this entry »

Exactly What’s Wrong With Just Having Fun?   21 comments

I came across this thread on my realm forums the other day that’s got me thinking a little bit.  The thread itself is your basic “lol you/your guild/your server sucks” thread that is ripe with all kinds of trolling.  However, there was a comment in there where a couple of posters commented that they not only clear all of the content, but have fun doing it along the way, and how they didn’t see anything wrong with that.  And of course the trolled response they got was basically if you aren’t a top 100 guild, you suck and should get a life.


The commentary going back and forth almost got me riled up enough to post on the realm forums, but then I remembered that I should “never argue with an idiot.  They will only pull you down to their level, then beat you with experience”, and abstained.  But as the post goes back and forth, my mind is still perplexed.  I am curious exactly what is wrong with just having fun?  Why is being “ranked” they only measure of a guild’s strength for so many?

Why is it that people are criticized for just enjoying something without concern for competition?  In the thread above one of the posters even comes out and says they aren’t about the same things as other guilds.  They place their values in different places, and they quite enjoy the game the way they play it.  And yet they are criticized for doing things they way they would like?  They don’t want to be the best, and they 100% understand and make no claim that they are, yet critics tell them that because they aren’t the best they are a failure.  How does that work?

So many times you will see someone achieve something that is huge for them, only see some jerk comment “grats on being months behind noob”.  It’s to the point that people have to qualify their accomplishments with “I know it’s old” or “I know we are months behind”, which in my opinion is just flat out wrong.  An accomplishment is an accomplishment regardless of when or how it is achieved.  Everyone is entitled to celebrate their accomplishments, regardless of how small they may seem to someone else.  Who cares if they killed Boss X 3 months after Guild A?  They still killed Boss X.  They still put in the time, and had the fortitude to set a goal and meet that goal.  That is a lot more than many people can say about themselves in, and out, of game.

So what is so wrong with having fun?  What is so wrong with being “months behind” if you are enjoying the journey along the way?  What effect does it have on you?  If you don’t like it, just stay away!  As my mother used to ask me as a child “Does it hurt your big toe?  No? Then what does it matter to you?”.  (See Mom!  You knew someday I’d see the wisdom in your ways!).

If being highly competitive and the rush of being first is what you are looking for, then it is fine to place yourself into that environment.  But I think it’s important to understand that not everyone is after that, and not everyone should be expected to have the same goals that you placed for yourself.  For some people finding a pleasant environment to enjoy the game is more important; for others finding an environment that fits their playtimes and lifestyle is more important.  But what gives anyone the right to begrudge others for having a different set of goals than they have for themselves? 

Whether it be the person that is looking for the hardest of the hardcore, or the gal that just wants to see everything before the next chapter but takes her time doing it, or the guy that just wants to play with his friends, everyone is equally entitled to participate in the fashion that suits them best and in which they have fun.  And nobody has the right to begrudge them for that.  Ever.

So tell me, Mr. Forum Guy, exactly what is it that’s wrong with just having fun?  Who are you to dictate what makes something “good” or “bad”?

Posted February 23, 2010 by Beruthiel in /rant, eh?, Guild leadership, Guild Management, Raiding

You Never Know…   3 comments

A lot of people will often talk about the internet anonymity theory, and from personal experience, I find that there is a lot of truth to the theory.  There is definitely something about knowing that you are 100% completely anonymous that turns some people into complete and total assholes.  Why am I telling you something you already know?!  (I can hear you wondering this from here!).  Well, I’d like to use this post as a tale of caution for people who someday may want to consider joining a guild, any  guild.

As a public service announcement, I would like to remind everyone right now that you never know who you may be interacting with, and how those people may or may not affect your future in the game!  Here are a few key behaviours that are likely to get a guild application rejected solely based on how you are perceived by those you interact with on a day to day basis:

  • “Everyone remembers an Asshole” ~ Confucius according to Rimar –  Did you just train mobs on that guy questing that got to the quest mob before you?  Did you ninja items in a PuG?  Did you drop a dungeon group after you got what you wanted?  Yea, these are the things that people remember about you.  Maybe you were just having a bad day, maybe you are a saint the rest of the time!  It only takes one time to rub someone the wrong way for them to remember you as “that asshole that…”.  It could have been a day ago or a year ago, people have long memories for this type of thing; however, never fear, it’s pretty easy to fix this problem:  Just be respectful. 
  • The Trade Channel Guy – Yea, you know who you are.  You are the guy that has nothing better to do than spam trade chat all day.  From being annoying to being abusive, being the trade channel guy is not going to do you a whole lot of favors when it comes time to have people take you seriously!  I can’t tell you how many times we’ve asked about an applicant to hear “he’s an ass in trade chat, that’s all I really know”…and that is enough for us to know we aren’t interested.  How you present yourself on an everyday basis tells people a lot about you!
  • The Forum Guy – Closely related to Trade Chat Guy, The Forum Guy is often much worse, as he immortilizes his level of assholeishness for everyone to see.  The forum guy is the guy that berates everyone and tells them how terrible they are.  The forum guy is the guy that responds to someone who is asking for help with “lul L2P”.  People will remember you, Forum Guy!  Especially if you had something to say in the past about the guild that you are applying for now.
  • The Best Player on the Server – Anyone claiming to be “the best” has one major flaw, in my opinion.  They fail to realise that they have somewhere to improve.  Someone that doesn’t recognize the room for growth is going to be someone that is never going to be “the best” of anything.  Of course, they also have another thing…a huge ego!  People that generally do nothing but talk about how great they are usually aren’t, well, that great!  It is important to remember that modesty is also an important skill to have.
  • The Trash Talker – You know who you are.  The guy that has to make yourself feel better by trying to make others feel bad.  The guy in the instance that feels that the only way to make your group successful is to tell everyone else how much they suck.  The guy from another server that has to log in an alt on your server just to tell you how awful you are.  The guy that PMs you back after you’ve rejected his application with “I didn’t want to be part of your shit guild anyhow, have fun being mediocre”…and then applies again on another character!  Yea, we will remember you…and then deny your membership into our mediocre club once again!

Yes, it never ceases to amaze me that people think their behavior in game, or out, will not be noticed and taken into account when completing an application to a guild.  It never ceases to amaze me that respect is apparently nothing more than an Aretha Franklin song to some people.   It never ceases to amaze me that people think that skill should trump every other aspect of the game.

You have been warned!  You never know who may be evaluating your actions!  The internet and your anonymity really does not grant you the lack of accountability that you think it does.

Posted February 22, 2010 by Beruthiel in Guild leadership, Recruiting

Flexibility   3 comments

No, I’m not talking about the way that world class Yogi’s can contort their bodies to do things that shouldn’t occur in nature. I’m not talking about improving your downward facing dog.  I’m talking about being given lemons and making lemonade.

One of the first, and probably most important, lessons that you learn when you start down your career of choice is that the more rigid you are in how you think things should be done, the more stressed and frustrated you become when they don’t work out they way you had envisioned them.  As such, if you don’t learn to think outside the box, and you don’t learn to “roll with the punches”, you end up with an ulcer and more grey hair than you should have at such a young age!

It is equally important that after you have learned these valuable lessons in the workplace, that you let them flow over into the other aspects of your life…including WoW.  The fact of the matter is, there are just somethings that you cannot control. Read the rest of this entry »

On Being Human   42 comments

When you run a guild, there are certain ways you are supposed to behave and react to different situations.  You are supposed to be diplomatic.  You are supposed to react without emotion.  You are supposed to be infallible.  Essentially, you aren’t supposed to be human.

See, I fail at that whole not being human part.  I make mistakes, I react poorly, I am emotional. Read the rest of this entry »

Posted January 20, 2010 by Beruthiel in Guild leadership

What Is The Value of Alts?   13 comments

There are a lot of people out there, and a lot of guilds for that matter, that just flat out hate alts.  I don’t know if they’ve had a rotten experience with them or just enjoy a monogamous relationship with their main toon, but the result is often the same: someone says “alt” and you can just see them cringe.  It does not matter who is behind the character, they just don’t want to deal with an alt.

I think that this is the wrong attitude to have, and that there are a lot of benefits that a guild can enjoy from fostering the growth of their alts. Read the rest of this entry »

Milestones   13 comments

I often think of our guild as a giant, functioning machine.  Just like many machines, I am sometimes amazed at how the gears continue to grind and how each individual piece plays its role, continuously turning its cog wheels to catch the next and so on and so forth.  Even though our officer team may be the motor that powers the machine, without each cog, the machine would cease to function.  I am sure that you are wondering where I am going with this.

When we set out for this expansion we set out a few goals for the members of the guild.  One of those goals was to see all of the content this expansion had to offer before the next expansion.  Last night, our guild hit a milestone in achieving that goal.

Going into this raid week, we had exactly 5 things in the game we hadn’t killed yet: The three new bosses of the plaugeworks, Algalon and HM Anub.  While we did kill the first two bosses of the plague wing the first night we encountered them, which was exciting, that isn’t what I’m hear to talk about.

Last night Monolith hit a milestone in achieving our goals, defeating Algalon and “finishing” Ulduar.  Nine months after the release of the zone, this is a task that only about 1500 guilds in the world have accomplished to date.  We were the second guild on the server, and only horde guild, to accomplish this task.  Was it easier for us than some others because we had better gear?  Yes.  Did that make our kill any less exceptional for us?  No.

Not only did we kill Algalon, but we also hit a progression milestone on HM Anub, getting him down to 19%…in our first night of seeing phase 3, ever.  I have a sneaking suspicion that his days are numbered.  And I also have a suspicion that I’m not the only member of our guild excited by this new development.

When we made the decision to “beat” the raid game, as it were, we sometimes received criticism from those outside of the guild…and, at times, even from those within the guild, but not part of our progression team.  I have to admit that the night one of our friends and family members, who had recently left his guild and accepted a non-raiding spot with our guild…just to get away from his guild, questioned why we were still doing Ulduar and advising me how worthless it was and how we were wasting our time, I was very close to going “Sebudai” on him, and borrowing the “your guild sucked, that’s why you’re in my guild” line.  Alas, I am not Sebudai…and relayed a similar message, just in a far more diplomatic way.

What a lot of people seem to forget is that every guild is different, and has different goals.  That doesn’t mean their goals are “wrong”, it  just means that they are different.  And I, personally, think that is something that should be respected.  Regardless of what anyone else thinks, I’m confident that we’ve made the proper progression goals and decisions for our guild.  Our members generally seem very pleased with our progression, many being more excited about our Yogg 1 kill than most of our TotGC kills to date.  (And quite frankly, it was a much more challenging encounter than most of what we encountered in TotGC).  Hitting the Algalon milestone last night felt very much the same to me.  Zoning into work on Anub afterwards and seeing damn near 25 “Astral Walkers” was proof enough for me that this was an important milestone for everyone else as well, and something that they were proud to have been part of accomplishing.

And for me, Beruthiel the Astral Walker, I don’t need any other justification than that.