Archive for the ‘Guild Management’ Category

Will 25s Continue To Be Worth The Effort?   43 comments

Last night on Twitter I was having a discussion with Jar regarding the new nerf to Efflorescence (which is a rant for another day), and one of the things that I mentioned was something that Keeva brought up in her post on the changes. Namely that the change, which effectively means that efflorescence now only heals 6 people, has a significantly larger impact on 25 man raids than it does on 10 man raids. Which then got me to really thinking about the differences between the two raid types, which of course then started making me ask questions.

Forgive me if I start to grow a bit rambly here as I work through my thoughts on this…or run in fear as you see my brain try to process and function. If you look hard enough you can probably see smoke coming out of my ears as the cogs are turning in overtime.

******* Before I get started here, I want to make something very clear: I do not have a problem with 10s, nor do I have a problem with them getting equal gear for their efforts. I am happy that my 10 man brethren were finally recognized and received the validation as a “proper” raiders that they sought throughout the entirety of this expansion. I just wanted to get that in before the “QQ more” comments that I’ve seen from some of the 10 man raiders who seemingly characterize valid concerns from the 25 man front as nothing more than whining. As such, please keep that in mind when commenting here. ******** Read the rest of this entry »

Posted November 10, 2010 by Beruthiel in Cataclysm!, Guild Management, Raiding

The People In Charge Get Tired Too!   9 comments

The past few weeks have been absolutely exhausting for me. Between traveling for work, Blizzcon and a major content patch, I feel like I’ve been running at high speed for a month straight, without a moment to stop and catch my breath. In short, I’m absolutely exhausted. Now, I’m sure that I’m not the only person that is feeling overwhelmed and swamped. Actually, I’m positive of that. So I’m not going to sit here and whine about how, omg, I’m so busy and act as if my busy is more important/different than your busy. Because that would be preposterous…and, well, I recognize that’s just not true!

But what I did want to talk about was how those super busy moments can have a direct effect on your guild/raid. And to do that, I’m going to use some examples from my own failings the past few weeks – learn by other’s mistakes and all that, right? Read the rest of this entry »

Posted November 4, 2010 by Beruthiel in Cataclysm!, Guild Management

Beru’s Survival Guide For Preparing Your Guild For An Expansion   7 comments

Expansions can be extremely tumultuous times for guilds. It’s often very difficult to motivate members as one expansion closes, and subsequently ensure that you can push members into the new expansion. Tempers run a little shorter than usual, and people frequently have less patience for things. It’s certainly challenging to keep your guild running like the well oiled machine that you like to think it is.

This expansion leaves even more uncertainty than usual for a lot of guilds, with Blizzard equalizing 10 and 25 man raids. There are a lot of questions to be answered – and unfortunately most people don’t have answers to offer. Not because they don’t want to, but because they just don’t know. Nobody is sure how this change is going to affect current 25 man raiding guilds. There is a lot of speculation on the challenges that we may be faced with, but no concrete evidence yet.

However, we aren’t here today to talk (whine) about how hard it’s going to be to recruit, raid, recruit. What I would like to do is offer some insight on ways to survive an expansion. They aren’t guaranteed to work for you, but they are things that have been successful for us. So, let’s get down to the nitty gritty, shall we? Read the rest of this entry »

Posted October 28, 2010 by Beruthiel in Guild Management

The Importance Of Having Fun At The End Of An Expansion   21 comments

No matter where you turn in the blogosphere right now you can’t go 2 clicks without being assaulted with Cataclysm information about this, that and the next thing. People preparing, people sharing Beta thoughts, people taking wild guess about what it’s all going to be like. In all that saturation, there aren’t a whole lot of people still talking about the game. They are talking about the future. Which, I guess I understand. The current iteration of the game has been around awhile, and there are new shiny things on the horizon. But let’s be honest here – we are, at best, almost two months out from a release.

Now, I don’t know about you, but for the most part I am feeling overwhelmed with Cataclysm information. And by overwhelmed, I kinda mean that with the exception of some of the resto druid changes, I’m tired of everything being about Cataclysm. As I sift through my blog list in the morning, I find that I revel at posts that are about anything other than Cataclysm, they are a breath of fresh air and I cherish each of them. More and more, I find that I largely just skip over the Cataclysm ones. If they seem somewhat interesting, I’ll give it a skim, but otherwise I generally just shrug and move along.

As I flip through post after post about Cataclysm, I can’t help but wonder if bloggers aren’t sort of doing to Cataclysm, and WoW in general, what the Paparazzi did to Britney Spears. Overexposed and Oversaturated to the point that largely, save the “can’t look away from the train wreck” factor, people just stopped caring. The more I read about Cataclysm, I’m finding, the less I care about it. I can’t imagine that this is a good thing! Read the rest of this entry »

Posted September 29, 2010 by Beruthiel in Guild Management, Raid Leadership, Raiding

The Challenge of Delegating Responsibilities   8 comments

This past Monday I did something that was a very big deal for me. So big that I had largely avoided doing it for the majority of this expansion and had taken on more than I should have alone. What was this big, momentous thing? I had two new officers appointed.

Now, while you may not think that this is a big deal or even noteworthy I can assure you that it most certainly is. For the entirety of this expansion (and most of the last) I have been doing about 95% of the work that is involved with running our guild. I am not too big to admit that a large part of this is because I am a control freak – but there is more to it than that. I think that I have come to the realization that part of it is because I was scared of extending trust. Trust that someone else wouldn’t screw it up and I would have to just turn around and fix it later. Trust that those put into a position of authority would remain loyal.
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Posted September 22, 2010 by Beruthiel in Deep Thoughts, Guild Management

Saying the Right Thing the Wrong Way   14 comments

In my opinion one of the trickiest things to deal with as part of a guild’s leadership team is often making sure that when you are dealing with problems, either during raids or outside of raids, your brain to mouth filter is intact and functioning. That is to say that just because you are thinking something, doesn’t mean that you necessarily should form that thought into words. This is frequently a lot harder than it seems, and is not limited to how you address your raid. In fact – I would wager that dealing with individuals is far more challenging.

There is no art or science to getting this “right”, and mistakes are frequently made as you attempt to navigate the treacherous terrain that is being “diplomatic”. There will be many missteps along the way, some more painful than others. How many times have you looked back on something, anything, and thought to yourself “heh, I sure didn’t handle that well”. I’d wager probably about everyone who is reading this post

Because learning from mistakes is often one of the best teaching tools, I thought that I’d save you all some learning pains and share a mistake that I made recently to illustrate how I said the right thing, what needed to be said, but in the wrong way. And then analyze how the situation could have been dealt with differently. Read the rest of this entry »

Posted September 7, 2010 by Beruthiel in Guild Management

Invincible?   13 comments

This is something I ponder as I think about a topic that was just recently presented to Monolith for discussion. Are we Invincible? Why, you may wonder, am I asking this question. Well, we have just started the discussion on whether or not we think we should pursue “the Light of Dawn” – or in other words, is chasing Heroic Lich King something that we want to do as a guild.

So, why are you asking if you are Invincible, Beru? Well, you see, it’s a play on words. My attempt to be creative! The mount that drops when you kill Arthas is named Invincible, but from all accountings that I have seen regarding this encounter your guild also needs to be damn near invincible to survive the journey there.

I am having a really hard time placing my feelings on the question that I posed to the guild – so please forgive me as I stumble through my thoughts on the topic a bit here.

Throughout this entire expansion, there has not been a boss encounter out there that I saw and thought “I don’t know if we are capable of doing that”. Until now. It’s not that we don’t have some wonderfully skilled players, because we do. It’s not because we don’t have drive, because we do. But I have watched and read about guild after guild that have out-geared, and out-skilled, us come to this encounter and crumble. Guilds that reached Heroic Arthas months ago – and have spent months trying to kill him – completely break down because of this fight.

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Posted August 19, 2010 by Beruthiel in Guild Management, Raid Leadership