Archive for the ‘Raid Leadership’ Category
While I am still quite disappointed with the state of druid healing, I thought I’d take a bit of a break on my continuing evaluation on the state of resto druids to talk about something else today. Progression. (Don’t worry, I do have a two week follow up coming this week and I will get back to it, I just need to talk about other things for a bit). I’ve had a few people ask me how we decided to approach progression this tier, so I thought I’d go ahead and give a few thoughts on our decisions with regards to progression as a guild for this unwieldy first tier in the expansion.
However, before I get to that, I thought I’d spend a few sentences talking about something else that is related in a tertiary fashion and has been on my mind: the T14 gating.
When the gating was announced, I remember being very excited about it because the amount of content being released as T14 was staggering in the number of encounters presented, and subsequently overwhelming. I still like that there was gating for it, but it the execution of this particular gating was a little…clunky. Which, in turn, means that I didn’t care for how this content was gated. What ultimately happened was that when Mogu’shan Vaults was released there was a large period of time before the next zone was released. This meant that your above average guild was able to clear the zone, and then subsequently work on a few heroics while waiting for the new content. However, when the new content released, you stopped your heroic progression push to clear the new normal mode zones – and then two weeks later had another new zone to tackle. And then, only after that, would your progression push be back to heroics.
The problem I had with this was that the long period of gating with the first raid disjointed what is normal progression, that is to say that most people would push all of their normal mode content and then start heroics once that was cleared. And I’d wager a fair bet that most heroics are tuned with the expectation of having gear from all three of the zones. This meant that everything with progression was just thrown off by the awkward way that the content was presented. In hindsight, I wish that the gating was more fluid and smooth or that heroic content was approached differently. Should Blizzard opt to gate content this way again, I hope that they make that decision from the outset of the development of the content so that progression isn’t quite as disjointed.
Planning for T14 Progression
Ok, so now that is out of the way, let’s talk a little bit about how we decided to attack T14 progression. Read the rest of this entry »
Today I’m going to share a few things with you, not all of them pretty. The first of those things is that I’m a total consumer of trashy gossip magazines. And TV shows of similar ilk. I’m not sure I should tell you how many times I’ve had a subscription to People or that I’m considering snagging the e-publication version as we speak (don’t judge me!), I swear I buy them for the articles! And if E! has a True Hollywood Story on, you can bet I’m glued to the TV. Ok, ok, I’ll come clean – the same is true for any Behind the Music or Top 100 (insert something here) countdown. (Seriously, don’t judge!).
Anyhow, I have a point. Lest someone feel the need to advise my that my incredibly shallow taste in entertainment is…well, incredibly shallow (hint: I’m aware), I suppose I should probably get to it.
The other night I was watching a countdown of the 40 Most Shocking Moments. And one of the top ten moments was Britney Spears’ public meltdown – maybe it was even in the top three, I don’t remember now. But you know the one I’m talking about; the one where she shaved her head, completely fell apart and lost custody of her kids. Now in the commentary they actually had some people who were rooting for Britney talk about her meltdown, as opposed to the I’ve-never-heard-of-you-before comic tossing out jabs that is the norm. And one of the things that they said about her was that it was that moment she hit rock bottom. That in every crisis, there has to be a rock bottom. And once you’ve finally hit it you can start your climb back up.
Well, folks, I hit rock bottom. Read the rest of this entry »
Caveat: This post is somewhat unorthodox in that it is actually a repost of something that I posted for my guild today on our forums. We have had, arguably, two of our best nights working on heroic Rag – yet everyone’s morale (including mine) seems to be tanked. Because of that, I spent a lot of time last night thinking. And, ultimately, this is what came out of those thoughts. The reason that I’ve reposted it here, is because I am somewhat fascinated with the fact that of everything else – this is where my brain made a connection. And I think the topic and similarities in and of themselves are extremely interesting. As such, I thought it was something that a lot of my readers would enjoy and would spark a fair bit of conversation, which in turn I think would be equally as fascinating. I am very much looking forward to everyone’s thoughts. However, since standing alone it may read a little strangely, I thought that adding context was important.
I am not an overly religious person, but at some point in my education I was tasked with reading a play called J.B.. It is exceptionally good, if you are interested in it, and I believe it even won a Pulitzer prize. Anyhow, the play is essentially a modern day version of The Book of Job, which consequently I was also tasked with reading.
Right about now, you are probably wondering why the fuck I am bringing this up, and exactly what does it have to do with raiding. Well, I’ll get there. Eventually.
The Book of Job
As I said above, I’m not really a very religious person, but the story of Job really resonated with me and is something that has provoked many of my thoughts and outlooks. The Beru’s notes (I’m trademarking that shit as soon as I’m done typing this…) version of the story goes something like this (please forgive me any missteps that I may have in my retelling of the story, and note that I’m not going to go into much of the theological debate surrounding the story, as I’m hardly qualified to do so):
Job is an incredibly pious man. Satan comes to God and theorizes that the only reason that Job is as devout as he is, is because God has afforded him many luxuries in life and Job has never really known hardship. Satan and God have a debate about it, and eventually Satan asks God if he can prove his point by testing Job. God agrees to permit it. Over time Satan, with God’s blessing, takes away everything that Job had and cared about – his family, his livelihood, his home. Job’s wife pleaded with Job to forsake a God who could be so cruel, and yet Job was unmoving in his beliefs and devotion. Read the rest of this entry »
I had a dream last night that we killed Heroic Ragnaros.
In a swimming pool.
Well, more on the deck of the swimming pool. There were only five people alive: myself, our moonkin, our two tanks and another healer (but I can’t for the life of me remember who it was). The tanks kited Rag around the deck of the pool. And myself and the moonkin were on a white mat on the deck. And I screamed at ANYONE who got close to our mat, much like Joe Pa might when it is clear the Ref cashed the other team’s check before the game. DON’T YOU STEP ON THAT MAT AND BLOW US UP! I SWEAR TO CHRIST I WILL KICK YOUR ASS ALL THE WAY TO CANADA IF YOU DO! The tanks ran round and round. The moonkin dps’d. And I…screamed. A lot.
When he died, everyone jumped into the pool in celebration with our moonkin doing a cannonball to put all other cannonballs in history to shame. And then I woke up and remembered that no, he wasn’t dead. Yes, we are some 300 odd pulls into the fight and still haven’t killed him. I wanted to curl back up and find sleep again, in that dream where it was all over. Read the rest of this entry »
So one of my guildmates found the following comic over at Dark Legacy Comics yesterday and joked that “today’s comic was you, Beru”. So I went over to have a look at it. And do you know what? It is a pretty accurate representation of the progression of my emotions as we go through our Heroic Rag raid nights! Enjoy!
If you enjoyed the comic, I encourage you to go and check out their other comics and leave feedback!
Over the past week we’ve heard a lot about Blizzard’s decision to nerf Firelands. People who are in favor of the changes. People who are opposed to the changes. People who think there are better ways to deal with making the content more accessible. Since Tuesday, we’ve also had a lot of feedback from people who went in and experienced the content first hand. “It’s a joke”. “Seriously, no challenge”. “LOL NERFED!”.
Now, we had our first raid since the nerfs last night. We cleared to Heroic Rag in two hours without incident. But I’m not here to talk to you about how easy I felt the content may have been. I’m not here to tell you how the nerfs may have ruined the challenges of Firelands. I’m here with a proposition for you.
Create Your Own Challenges
This is what I said to my raid last night as we stepped foot into Firelands. Just because the content is now easier, that doesn’t mean that there isn’t still challenge for you. It’s just a different kind of challenge. Where before perhaps an encounter challenged you, now you must challenge yourself. Easier doesn’t mean that you still can’t push yourself harder. Read the rest of this entry »
Monday. You know, I often ponder why everyone hates Monday so much. Sure, it’s the start of a new week. Sure, it means that the long haul to the weekend is just beginning. But I think I’d love it if someone had a much more positive outlook regarding Mondays. How about a TGIM button? No? Alright, fine. I suppose instead I’ll offer my (somewhat) weekly brain dump here. RIGHT AFTER I GO TO KINKO’S FOR TGIM BUTTONS FOR YOU ALL!
On Raiding and Mistakes
We did well this week, and I’m quite pleased with how we performed. Mostly. We snagged a heroic Shannox kill in roughly 10 pulls on Wednesday night and then started to put some work on Heroic Rhyolith Thursday evening. It did not go as well as we’d have liked it to go, and it was clear that we needed to shore some things up in our strategy. So there was lots of conversation about what to fix, how to fix it, etc. And we decided that we’d take two hours of time on Sunday to continue working Rhyolith. Read the rest of this entry »